Allright. Same thing. Every time. All drivers updated. No resolution.
Ok, here's some of the 2 problems i've got while playing (Well, trying to.) DooM2, first, i tried to play normal DooM2 with GZdoom 3.2.1, with OpenGl, Brightmaps and Lights enabled. This error kicks in: (I haven't been able to save the report to disk because it glitches right before).
The second one is when i load Brutal Doom v21 Nov5 with Hell on Earth Starter Pack on Software renderer:
Very fatal error on OpenGL DooM2
- Rachael
- Developer
- Posts: 3646
- Joined: Sat May 13, 2006 10:30
Re: Very fatal error on OpenGL DooM2
This is a D3D crash, which probably means your video card is being overloaded with texture data.
Try creating a file called "autoexec.cfg" in your GZDoom/Brutal Doom folder with the following line:
and see if that works.
Try creating a file called "autoexec.cfg" in your GZDoom/Brutal Doom folder with the following line:
Code: Select all
vid_hw2d false
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- Posts: 2
- Joined: Thu Nov 09, 2017 23:21
Re: Very fatal error on OpenGL DooM2
Indeed worked. Thank you very much! You don't know how much time i've been looking for the solution...
- Rachael
- Developer
- Posts: 3646
- Joined: Sat May 13, 2006 10:30
Re: Very fatal error on OpenGL DooM2
I think this issue will be fixed in the next version (maybe?), so you may not have to tolerate a slow unaccelerated framebuffer in the next version.