Build Log |
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Command Lines |
zdoom : warning PRJ0041 : Cannot find missing dependency '../gitinfo.h' for file 'zdoom.rc'. Your project may still build, but may continue to appear out of date until this file is found. Creating temporary file "c:\doom\gzdoom\Release\BAT00002643684468.bat" with contents [ @echo off ".\Release\updaterevision.exe" src/gitinfo.h if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Checking gitinfo.h..." exit 1 :VCEnd ] Creating command line "c:\doom\gzdoom\Release\BAT00002643684468.bat" Creating temporary file "c:\doom\gzdoom\Release\BAT00002743684468.bat" with contents [ @echo off nasm -o ".\Release\tmap3.obj" -f win32 "c:\doom\gzdoom\src\asm_ia32\tmap3.asm" -isrc/ .\Release\fixrtext ".\Release\tmap3.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\tmap3.asm..." exit 1 :VCEnd ] Creating command line "c:\doom\gzdoom\Release\BAT00002743684468.bat" Creating temporary file "c:\doom\gzdoom\Release\BAT00002843684468.bat" with contents [ @echo off nasm -o ".\Release\tmap2.obj" -f win32 "c:\doom\gzdoom\src\asm_ia32\tmap2.asm" -isrc/ .\Release\fixrtext ".\Release\tmap2.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\tmap2.asm..." exit 1 :VCEnd ] Creating command line "c:\doom\gzdoom\Release\BAT00002843684468.bat" Creating temporary file "c:\doom\gzdoom\Release\BAT00002943684468.bat" with contents [ @echo off nasm -o ".\Release\tmap.obj" -f win32 "c:\doom\gzdoom\src\asm_ia32\tmap.asm" -isrc/ .\Release\fixrtext ".\Release\tmap.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\tmap.asm..." exit 1 :VCEnd ] Creating command line "c:\doom\gzdoom\Release\BAT00002943684468.bat" Creating temporary file "c:\doom\gzdoom\Release\BAT00002A43684468.bat" with contents [ @echo off nasm -o ".\Release\misc.obj" -f win32 "c:\doom\gzdoom\src\asm_ia32\misc.asm" -isrc/ .\Release\fixrtext ".\Release\misc.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\misc.asm..." exit 1 :VCEnd ] Creating command line "c:\doom\gzdoom\Release\BAT00002A43684468.bat" Creating temporary file "c:\doom\gzdoom\Release\BAT00002B43684468.bat" with contents [ @echo off nasm -o ".\Release\a.obj" -f win32 "c:\doom\gzdoom\src\asm_ia32\a.asm" -isrc/ .\Release\fixrtext ".\Release\a.obj" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\a.asm..." exit 1 :VCEnd ] Creating command line "c:\doom\gzdoom\Release\BAT00002B43684468.bat" Creating temporary file "c:\doom\gzdoom\Release\BAT00002C43684468.bat" with contents [ @echo off tools\lemon\lemon.exe "c:\doom\gzdoom\src\xlat\xlat_parser.y" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Generating xlat_parser.c and xlat_parser.h..." exit 1 :VCEnd ] Creating command line "c:\doom\gzdoom\Release\BAT00002C43684468.bat" Creating temporary file "c:\doom\gzdoom\Release\BAT00002D43684468.bat" with contents [ @echo off tools\re2c\re2c --no-generation-date -s -o "src/sc_man_scanner.h" "src/sc_man_scanner.re" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Creating sc_man_scanner.h from src/sc_man_scanner.re" exit 1 :VCEnd ] Creating command line "c:\doom\gzdoom\Release\BAT00002D43684468.bat" Creating temporary file "c:\doom\gzdoom\Release\RSP00002E43684468.rsp" with contents [ /Ox /Ob2 /Oi /Ot /Oy /I "src\win32" /I "src\sound" /I "src" /I "zlib" /I "src\g_shared" /I "src\g_doom" /I "src\g_raven" /I "src\g_heretic" /I "src\g_hexen" /I "src\g_strife" /I "jpeg-6b" /I "game-music-emu\gme" /I "gdtoa" /I "bzip2" /I "lzma\C" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_WINDOWS" /D "HAVE_STRUPR" /D "HAVE_FILELENGTH" /D "NO_VA_COPY" /D "BACKPATCH" /D "HAVE_FLUIDSYNTH" /D "DYN_FLUIDSYNTH" /D "_VC80_UPGRADE=0x0710" /GF /FD /EHsc /MT /Gy /GR- /Fo".\Release/" /Fd".\Release/" /W3 /c /Z7 /Gr /wd4996 .\src\r_utility.cpp .\src\r_sky.cpp .\src\r_data\voxels.cpp .\src\r_data\sprites.cpp .\src\r_data\renderstyle.cpp .\src\r_data\r_translate.cpp .\src\r_data\r_interpolate.cpp .\src\r_data\colormaps.cpp .\src\textures\warptexture.cpp .\src\textures\tgatexture.cpp .\src\textures\texturemanager.cpp .\src\textures\texture.cpp .\src\textures\rawpagetexture.cpp .\src\textures\pngtexture.cpp .\src\textures\pcxtexture.cpp .\src\textures\patchtexture.cpp .\src\textures\multipatchtexture.cpp .\src\textures\jpegtexture.cpp .\src\textures\imgztexture.cpp .\src\textures\flattexture.cpp .\src\textures\emptytexture.cpp .\src\textures\ddstexture.cpp .\src\textures\canvastexture.cpp .\src\textures\buildtexture.cpp .\src\textures\bitmap.cpp .\src\textures\automaptexture.cpp .\src\textures\animations.cpp .\src\textures\anim_switches.cpp .\src\g_strife\strife_sbar.cpp .\src\g_strife\a_strifestuff.cpp .\src\g_raven\a_minotaur.cpp .\src\g_raven\a_artitele.cpp .\src\g_hexen\a_hexenmisc.cpp .\src\g_heretic\a_hereticmisc.cpp .\src\g_doom\a_doommisc.cpp .\src\thingdef\thingdef_states.cpp .\src\thingdef\thingdef_properties.cpp .\src\thingdef\thingdef_parse.cpp .\src\thingdef\thingdef_function.cpp .\src\thingdef\thingdef_expression.cpp .\src\thingdef\thingdef_exp.cpp .\src\thingdef\thingdef_data.cpp .\src\thingdef\thingdef_codeptr.cpp .\src\thingdef\thingdef.cpp .\src\thingdef\olddecorations.cpp .\src\menu\videomenu.cpp .\src\menu\readthis.cpp .\src\menu\playermenu.cpp .\src\menu\playerdisplay.cpp .\src\menu\optionmenu.cpp .\src\menu\messagebox.cpp .\src\menu\menuinput.cpp .\src\menu\menudef.cpp .\src\menu\menu.cpp .\src\menu\loadsavemenu.cpp .\src\menu\listmenu.cpp .\src\menu\joystickmenu.cpp .\src\menu\colorpickermenu.cpp .\src\resourcefiles\resourcefile.cpp .\src\resourcefiles\file_zip.cpp .\src\resourcefiles\file_wad.cpp .\src\resourcefiles\file_rff.cpp .\src\resourcefiles\file_pak.cpp .\src\resourcefiles\file_lump.cpp .\src\resourcefiles\file_grp.cpp .\src\resourcefiles\file_directory.cpp .\src\resourcefiles\file_7z.cpp .\src\resourcefiles\ancientzip.cpp .\src\fragglescript\t_variable.cpp .\src\fragglescript\t_spec.cpp .\src\fragglescript\t_script.cpp .\src\fragglescript\t_prepro.cpp .\src\fragglescript\t_parse.cpp .\src\fragglescript\t_oper.cpp .\src\fragglescript\t_load.cpp .\src\fragglescript\t_func.cpp .\src\fragglescript\t_fspic.cpp .\src\fragglescript\t_cmd.cpp .\src\sfmt\SFMT.cpp .\src\xlat\parse_xlat.cpp .\src\timidity\timidity.cpp .\src\timidity\resample.cpp .\src\timidity\playmidi.cpp .\src\timidity\mix.cpp .\src\timidity\instrum_sf2.cpp .\src\timidity\instrum_dls.cpp .\src\timidity\instrum.cpp .\src\timidity\common.cpp .\src\timidity\instrum_font.cpp .\src\oplsynth\dosbox\opl.cpp .\src\oplsynth\opl_mus_player.cpp .\src\oplsynth\OPL3.cpp .\src\oplsynth\mlopl_io.cpp .\src\oplsynth\mlopl.cpp .\src\oplsynth\fmopl.cpp .\src\sound\music_xmi_midiout.cpp .\src\sound\music_win_mididevice.cpp .\src\sound\music_timidity_mididevice.cpp .\src\sound\music_stream.cpp .\src\sound\music_softsynth_mididevice.cpp .\src\sound\music_smf_midiout.cpp .\src\sound\music_pseudo_mididevice.cpp .\src\oplsynth\music_opldumper_mididevice.cpp .\src\oplsynth\music_opl_mididevice.cpp .\src\sound\music_mus_opl.cpp .\src\sound\music_mus_midiout.cpp .\src\sound\music_midistream.cpp .\src\sound\music_midi_timidity.cpp .\src\sound\music_midi_base.cpp .\src\sound\music_hmi_midiout.cpp .\src\sound\music_gme.cpp .\src\sound\music_fluidsynth_mididevice.cpp .\src\sound\music_dumb.cpp .\src\sound\music_cd.cpp .\src\sound\i_sound.cpp .\src\sound\i_music.cpp .\src\sound\fmodsound.cpp .\src\r_things.cpp .\src\r_swrenderer.cpp .\src\r_segs.cpp .\src\r_polymost.cpp .\src\r_plane.cpp .\src\r_main.cpp .\src\r_drawt.cpp .\src\r_draw.cpp .\src\r_bsp.cpp .\src\r_3dfloors.cpp .\src\intermission\intermission_parse.cpp .\src\intermission\intermission.cpp .\src\g_shared\shared_sbar.cpp .\src\g_shared\shared_hud.cpp .\src\g_shared\sbarinfo.cpp .\src\g_shared\sbar_mugshot.cpp .\src\g_shared\hudmessages.cpp .\src\g_shared\a_weapons.cpp .\src\g_shared\a_weaponpiece.cpp .\src\g_shared\a_waterzone.cpp .\src\g_shared\a_specialspot.cpp .\src\g_shared\a_spark.cpp .\src\g_shared\a_soundsequence.cpp .\src\g_shared\a_soundenvironment.cpp .\src\g_shared\a_skies.cpp .\src\g_shared\a_setcolor.cpp .\src\g_shared\a_sectoraction.cpp .\src\g_shared\a_secrettrigger.cpp .\src\g_shared\a_randomspawner.cpp .\src\g_shared\a_quake.cpp .\src\g_shared\a_puzzleitems.cpp .\src\g_shared\a_pickups.cpp .\src\g_shared\a_movingcamera.cpp .\src\g_shared\a_morph.cpp .\src\g_shared\a_mapmarker.cpp .\src\g_shared\a_lightning.cpp .\src\g_shared\a_keys.cpp .\src\g_shared\a_hatetarget.cpp .\src\g_shared\a_fountain.cpp .\src\g_shared\a_flashfader.cpp .\src\g_shared\a_fastprojectile.cpp .\src\g_shared\a_decals.cpp .\src\g_shared\a_debris.cpp .\src\g_shared\a_camera.cpp .\src\g_shared\a_bridge.cpp .\src\g_shared\a_artifacts.cpp .\src\g_shared\a_armor.cpp .\src\g_shared\a_action.cpp .\src\win32\win32video.cpp .\src\win32\st_start.cpp .\src\win32\i_xinput.cpp .\src\win32\i_system.cpp .\src\win32\i_rawps2.cpp .\src\win32\i_movie.cpp .\src\win32\i_mouse.cpp .\src\win32\i_main.cpp .\src\win32\i_keyboard.cpp .\src\win32\i_input.cpp .\src\win32\i_dijoy.cpp .\src\win32\i_crash.cpp .\src\win32\i_cd.cpp .\src\win32\helperthread.cpp .\src\win32\hardware.cpp .\src\win32\fb_ddraw.cpp .\src\win32\fb_d3d9_wipe.cpp .\src\win32\fb_d3d9.cpp .\src\win32\eaxedit.cpp .\src\zstring.cpp .\src\zstrformat.cpp .\src\x86.cpp .\src\wi_stuff.cpp .\src\w_wad.cpp .\src\v_video.cpp .\src\v_text.cpp .\src\v_pfx.cpp .\src\v_palette.cpp .\src\v_font.cpp .\src\v_draw.cpp .\src\v_collection.cpp .\src\v_blend.cpp .\src\tempfiles.cpp .\src\teaminfo.cpp .\src\tables.cpp .\src\strnatcmp.c .\src\stringtable.cpp .\src\stats.cpp .\src\statistics.cpp .\src\st_stuff.cpp .\src\skins.cpp .\src\sc_man.cpp .\src\s_sound.cpp .\src\s_sndseq.cpp .\src\s_playlist.cpp .\src\s_environment.cpp .\src\s_advsound.cpp .\src\po_man.cpp .\src\parsecontext.cpp .\src\p_xlat.cpp .\src\p_writemap.cpp .\src\p_user.cpp .\src\p_usdf.cpp .\src\p_udmf.cpp .\src\p_trace.cpp .\src\p_tick.cpp .\src\p_things.cpp .\src\p_terrain.cpp .\src\p_teleport.cpp .\src\p_switch.cpp .\src\p_states.cpp .\src\p_spec.cpp .\src\p_slopes.cpp .\src\p_sight.cpp .\src\p_setup.cpp .\src\p_sectors.cpp .\src\p_saveg.cpp .\src\p_pspr.cpp .\src\p_plats.cpp .\src\p_pillar.cpp .\src\p_mobj.cpp .\src\p_maputl.cpp .\src\p_map.cpp .\src\p_lnspec.cpp .\src\p_linkedsectors.cpp .\src\p_lights.cpp .\src\p_interaction.cpp .\src\p_glnodes.cpp .\src\p_floor.cpp .\src\p_enemy.cpp .\src\p_effect.cpp .\src\p_doors.cpp .\src\p_conversation.cpp .\src\p_ceiling.cpp .\src\p_buildmap.cpp .\src\p_acs.cpp .\src\p_3dmidtex.cpp .\src\p_3dfloors.cpp .\src\nodebuild_utility.cpp .\src\nodebuild_gl.cpp .\src\nodebuild_extract.cpp .\src\nodebuild_events.cpp .\src\nodebuild_classify_nosse2.cpp .\src\nodebuild.cpp .\src\name.cpp .\src\memarena.cpp .\src\md5.cpp .\src\m_random.cpp .\src\m_png.cpp .\src\m_misc.cpp .\src\m_joy.cpp .\src\m_cheat.cpp .\src\m_bbox.cpp .\src\m_argv.cpp .\src\m_alloc.cpp .\src\lumpconfigfile.cpp .\src\keysections.cpp .\src\info.cpp .\src\i_net.cpp .\src\hu_scores.cpp .\src\gitinfo.cpp .\src\gi.cpp .\src\gameconfigfile.cpp .\src\g_skill.cpp .\src\g_mapinfo.cpp .\src\g_level.cpp .\src\g_hub.cpp .\src\g_game.cpp .\src\files.cpp .\src\farchive.cpp .\src\f_wipe.cpp .\src\dthinker.cpp .\src\dsectoreffect.cpp .\src\doomstat.cpp .\src\doomdef.cpp .\src\dobjtype.cpp .\src\dobjgc.cpp .\src\dobject.cpp .\src\decallib.cpp .\src\d_protocol.cpp .\src\d_netinfo.cpp .\src\d_net.cpp .\src\d_main.cpp .\src\d_iwad.cpp .\src\d_dehacked.cpp .\src\ct_chat.cpp .\src\configfile.cpp .\src\compatibility.cpp .\src\colormatcher.cpp .\src\cmdlib.cpp .\src\c_expr.cpp .\src\c_dispatch.cpp .\src\c_cvars.cpp .\src\c_console.cpp .\src\c_cmds.cpp .\src\c_bind.cpp .\src\bbannouncer.cpp .\src\b_think.cpp .\src\b_move.cpp .\src\b_game.cpp .\src\b_func.cpp .\src\b_bot.cpp .\src\autozend.cpp .\src\autostart.cpp .\src\am_map.cpp .\src\actorptrselect.cpp ] Creating command line "cl.exe @c:\doom\gzdoom\Release\RSP00002E43684468.rsp /nologo /errorReport:prompt" Creating temporary file "c:\doom\gzdoom\Release\RSP00002F43684468.rsp" with contents [ /Ox /Ob2 /Oi /Ot /Oy /I "src\win32" /I "src\sound" /I "src" /I "zlib" /I "src\g_shared" /I "src\g_doom" /I "src\g_raven" /I "src\g_heretic" /I "src\g_hexen" /I "src\g_strife" /I "jpeg-6b" /I "game-music-emu\gme" /I "gdtoa" /I "bzip2" /I "lzma\C" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_WINDOWS" /D "HAVE_STRUPR" /D "HAVE_FILELENGTH" /D "NO_VA_COPY" /D "BACKPATCH" /D "HAVE_FLUIDSYNTH" /D "DYN_FLUIDSYNTH" /D "_VC80_UPGRADE=0x0710" /GF /FD /EHsc /MT /Gy /arch:SSE2 /GR- /Fo".\Release/" /Fd".\Release/" /W3 /c /Z7 /Gr /wd4996 .\src\nodebuild_classify_sse2.cpp ] Creating command line "cl.exe @c:\doom\gzdoom\Release\RSP00002F43684468.rsp /nologo /errorReport:prompt" Creating command line "rc.exe /d "NDEBUG" /d "_VC80_UPGRADE=0x0710" /l 0x409 /I "src\win32" /fo".\Release/zdoom.res" .\src\win32\zdoom.rc" Creating temporary file "c:\doom\gzdoom\Release\RSP00003043684468.rsp" with contents [ /OUT:"../zdoom.exe" /INCREMENTAL:NO /MANIFEST /MANIFESTFILE:".\Release\zdoom.exe.intermediate.manifest" /DELAYLOAD:"fmodex.dll" /DEBUG /PDB:"..\zdoom.pdb" /MAP:".\Release/zdoom.map" /MAPINFO:EXPORTS /SUBSYSTEM:WINDOWS /TSAWARE /OPT:REF /OPT:ICF /RELEASE /MACHINE:I386 shfolder.lib gdi32.lib user32.lib comctl32.lib shell32.lib advapi32.lib comdlg32.lib ole32.lib dxguid.lib dsound.lib dinput8.lib strmiids.lib wsock32.lib winmm.lib fmodex_vc.lib setupapi.lib ws2_32.lib oleaut32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\release\lzmalib.lib" ".\release\bzip2.lib" ".\release\jpeg-6b.lib" ".\dumb\vc6\dumb_static\release\dumb_static.lib" ".\release\gdtoa.lib" ".\zlib\release\zlib.lib" ".\release\game-music-emu.lib" DelayImp.lib ".\release\actorptrselect.obj" ".\release\am_map.obj" ".\release\autostart.obj" ".\release\autozend.obj" ".\release\b_bot.obj" ".\release\B_func.obj" ".\release\B_game.obj" ".\release\b_move.obj" ".\release\B_think.obj" ".\release\bbannouncer.obj" ".\release\c_bind.obj" ".\release\c_cmds.obj" ".\release\c_console.obj" ".\release\c_cvars.obj" ".\release\c_dispatch.obj" ".\release\c_expr.obj" ".\release\cmdlib.obj" ".\release\colormatcher.obj" ".\release\compatibility.obj" ".\release\configfile.obj" ".\release\ct_chat.obj" ".\release\d_dehacked.obj" ".\release\d_iwad.obj" ".\release\D_main.obj" ".\release\d_net.obj" ".\release\d_netinfo.obj" ".\release\d_protocol.obj" ".\release\decallib.obj" ".\release\dobject.obj" ".\release\dobjgc.obj" ".\release\dobjtype.obj" ".\release\doomdef.obj" ".\release\doomstat.obj" ".\release\dsectoreffect.obj" ".\release\dthinker.obj" ".\release\f_wipe.obj" ".\release\farchive.obj" ".\release\files.obj" ".\release\g_game.obj" ".\release\g_hub.obj" ".\release\g_level.obj" ".\release\g_mapinfo.obj" ".\release\g_skill.obj" ".\release\gameconfigfile.obj" ".\release\gi.obj" ".\release\gitinfo.obj" ".\release\hu_scores.obj" ".\release\i_net.obj" ".\release\info.obj" ".\release\keysections.obj" ".\release\lumpconfigfile.obj" ".\release\m_alloc.obj" ".\release\m_argv.obj" ".\release\m_bbox.obj" ".\release\m_cheat.obj" ".\release\m_joy.obj" ".\release\m_misc.obj" ".\release\m_png.obj" ".\release\m_random.obj" ".\release\md5.obj" ".\release\memarena.obj" ".\release\name.obj" ".\release\nodebuild.obj" ".\release\nodebuild_classify_nosse2.obj" ".\release\nodebuild_classify_sse2.obj" ".\release\nodebuild_events.obj" ".\release\nodebuild_extract.obj" ".\release\nodebuild_gl.obj" ".\release\nodebuild_utility.obj" ".\release\p_3dfloors.obj" ".\release\p_3dmidtex.obj" ".\release\p_acs.obj" ".\release\p_buildmap.obj" ".\release\p_ceiling.obj" ".\release\p_conversation.obj" ".\release\p_doors.obj" ".\release\p_effect.obj" ".\release\p_enemy.obj" ".\release\p_floor.obj" ".\release\p_glnodes.obj" ".\release\p_interaction.obj" ".\release\p_lights.obj" ".\release\p_linkedsectors.obj" ".\release\p_lnspec.obj" ".\release\p_map.obj" ".\release\p_maputl.obj" ".\release\p_mobj.obj" ".\release\p_pillar.obj" ".\release\p_plats.obj" ".\release\p_pspr.obj" ".\release\p_saveg.obj" ".\release\p_sectors.obj" ".\release\p_setup.obj" ".\release\p_sight.obj" ".\release\p_slopes.obj" ".\release\p_spec.obj" ".\release\p_states.obj" ".\release\p_switch.obj" ".\release\p_teleport.obj" ".\release\p_terrain.obj" ".\release\p_things.obj" ".\release\p_tick.obj" ".\release\p_trace.obj" ".\release\p_udmf.obj" ".\release\p_usdf.obj" ".\release\p_user.obj" ".\release\p_writemap.obj" ".\release\p_xlat.obj" ".\release\parsecontext.obj" ".\release\po_man.obj" ".\release\s_advsound.obj" ".\release\s_environment.obj" ".\release\s_playlist.obj" ".\release\s_sndseq.obj" ".\release\s_sound.obj" ".\release\sc_man.obj" ".\release\skins.obj" ".\release\st_stuff.obj" ".\release\statistics.obj" ".\release\stats.obj" ".\release\stringtable.obj" ".\release\strnatcmp.obj" ".\release\tables.obj" ".\release\teaminfo.obj" ".\release\tempfiles.obj" ".\release\v_blend.obj" ".\release\v_collection.obj" ".\release\v_draw.obj" ".\release\v_font.obj" ".\release\v_palette.obj" ".\release\v_pfx.obj" ".\release\v_text.obj" ".\release\v_video.obj" ".\release\w_wad.obj" ".\release\wi_stuff.obj" ".\release\x86.obj" ".\release\zstrformat.obj" ".\release\zstring.obj" ".\release\a.obj" ".\release\misc.obj" ".\release\tmap.obj" ".\release\tmap2.obj" ".\release\tmap3.obj" ".\release\eaxedit.obj" ".\release\fb_d3d9.obj" ".\release\fb_d3d9_wipe.obj" ".\release\fb_ddraw.obj" ".\release\hardware.obj" ".\release\helperthread.obj" ".\release\i_cd.obj" ".\release\i_crash.obj" ".\release\i_dijoy.obj" ".\release\i_input.obj" ".\release\i_keyboard.obj" ".\release\i_main.obj" ".\release\i_mouse.obj" ".\release\i_movie.obj" ".\release\i_rawps2.obj" ".\release\I_system.obj" ".\release\i_xinput.obj" ".\release\st_start.obj" ".\release\win32video.obj" ".\release\a_action.obj" ".\release\a_armor.obj" ".\release\a_artifacts.obj" ".\release\a_bridge.obj" ".\release\a_camera.obj" ".\release\a_debris.obj" ".\release\a_decals.obj" ".\release\a_fastprojectile.obj" ".\release\a_flashfader.obj" ".\release\a_fountain.obj" ".\release\a_hatetarget.obj" ".\release\a_keys.obj" ".\release\a_lightning.obj" ".\release\a_mapmarker.obj" ".\release\a_morph.obj" ".\release\a_movingcamera.obj" ".\release\a_pickups.obj" ".\release\a_puzzleitems.obj" ".\release\a_quake.obj" ".\release\a_randomspawner.obj" ".\release\a_secrettrigger.obj" ".\release\a_sectoraction.obj" ".\release\a_setcolor.obj" ".\release\a_skies.obj" ".\release\a_soundenvironment.obj" ".\release\a_soundsequence.obj" ".\release\a_spark.obj" ".\release\a_specialspot.obj" ".\release\a_waterzone.obj" ".\release\a_weaponpiece.obj" ".\release\a_weapons.obj" ".\release\hudmessages.obj" ".\release\sbar_mugshot.obj" ".\release\sbarinfo.obj" ".\release\shared_hud.obj" ".\release\shared_sbar.obj" ".\release\intermission.obj" ".\release\intermission_parse.obj" ".\release\r_3dfloors.obj" ".\release\r_bsp.obj" ".\release\r_draw.obj" ".\release\r_drawt.obj" ".\release\r_main.obj" ".\release\r_plane.obj" ".\release\r_polymost.obj" ".\release\r_segs.obj" ".\release\r_swrenderer.obj" ".\release\r_things.obj" ".\release\zdoom.res" ".\release\fmodsound.obj" ".\release\i_music.obj" ".\release\i_sound.obj" ".\release\music_cd.obj" ".\release\music_dumb.obj" ".\release\music_fluidsynth_mididevice.obj" ".\release\music_gme.obj" ".\release\music_hmi_midiout.obj" ".\release\music_midi_base.obj" ".\release\music_midi_timidity.obj" ".\release\music_midistream.obj" ".\release\music_mus_midiout.obj" ".\release\music_mus_opl.obj" ".\release\music_opl_mididevice.obj" ".\release\music_opldumper_mididevice.obj" ".\release\music_pseudo_mididevice.obj" ".\release\music_smf_midiout.obj" ".\release\music_softsynth_mididevice.obj" ".\release\music_stream.obj" ".\release\music_timidity_mididevice.obj" ".\release\music_win_mididevice.obj" ".\release\music_xmi_midiout.obj" ".\release\fmopl.obj" ".\release\mlopl.obj" ".\release\mlopl_io.obj" ".\release\OPL3.obj" ".\release\opl_mus_player.obj" ".\release\opl.obj" ".\release\instrum_font.obj" ".\release\common.obj" ".\release\instrum.obj" ".\release\instrum_dls.obj" ".\release\instrum_sf2.obj" ".\release\mix.obj" ".\release\playmidi.obj" ".\release\resample.obj" ".\release\timidity.obj" ".\release\parse_xlat.obj" ".\release\SFMT.obj" ".\release\t_cmd.obj" ".\release\t_fspic.obj" ".\release\t_func.obj" ".\release\t_load.obj" ".\release\t_oper.obj" ".\release\t_parse.obj" ".\release\t_prepro.obj" ".\release\t_script.obj" ".\release\t_spec.obj" ".\release\t_variable.obj" ".\release\ancientzip.obj" ".\release\file_7z.obj" ".\release\file_directory.obj" ".\release\file_grp.obj" ".\release\file_lump.obj" ".\release\file_pak.obj" ".\release\file_rff.obj" ".\release\file_wad.obj" ".\release\file_zip.obj" ".\release\resourcefile.obj" ".\release\colorpickermenu.obj" ".\release\joystickmenu.obj" ".\release\listmenu.obj" ".\release\loadsavemenu.obj" ".\release\menu.obj" ".\release\menudef.obj" ".\release\menuinput.obj" ".\release\messagebox.obj" ".\release\optionmenu.obj" ".\release\playerdisplay.obj" ".\release\playermenu.obj" ".\release\readthis.obj" ".\release\videomenu.obj" ".\release\olddecorations.obj" ".\release\thingdef.obj" ".\release\thingdef_codeptr.obj" ".\release\thingdef_data.obj" ".\release\thingdef_exp.obj" ".\release\thingdef_expression.obj" ".\release\thingdef_function.obj" ".\release\thingdef_parse.obj" ".\release\thingdef_properties.obj" ".\release\thingdef_states.obj" ".\release\a_doommisc.obj" ".\release\a_hereticmisc.obj" ".\release\a_hexenmisc.obj" ".\release\a_artitele.obj" ".\release\a_minotaur.obj" ".\release\a_strifestuff.obj" ".\release\strife_sbar.obj" ".\release\anim_switches.obj" ".\release\animations.obj" ".\release\automaptexture.obj" ".\release\bitmap.obj" ".\release\buildtexture.obj" ".\release\canvastexture.obj" ".\release\ddstexture.obj" ".\release\emptytexture.obj" ".\release\flattexture.obj" ".\release\imgztexture.obj" ".\release\jpegtexture.obj" ".\release\multipatchtexture.obj" ".\release\patchtexture.obj" ".\release\pcxtexture.obj" ".\release\pngtexture.obj" ".\release\rawpagetexture.obj" ".\release\texture.obj" ".\release\texturemanager.obj" ".\release\tgatexture.obj" ".\release\warptexture.obj" ".\release\colormaps.obj" ".\release\r_interpolate.obj" ".\release\r_translate.obj" ".\release\renderstyle.obj" ".\release\sprites.obj" ".\release\voxels.obj" ".\release\r_sky.obj" ".\release\r_utility.obj" ] Creating command line "link.exe @c:\doom\gzdoom\Release\RSP00003043684468.rsp /NOLOGO /ERRORREPORT:PROMPT" |
Output Window |
Checking gitinfo.h... src/gitinfo.h updated to commit G1.9pre-45-g93e040b. Assembling c:\doom\gzdoom\src\asm_ia32\tmap3.asm... Assembling c:\doom\gzdoom\src\asm_ia32\tmap2.asm... Assembling c:\doom\gzdoom\src\asm_ia32\tmap.asm... Assembling c:\doom\gzdoom\src\asm_ia32\misc.asm... Assembling c:\doom\gzdoom\src\asm_ia32\a.asm... Generating xlat_parser.c and xlat_parser.h... Creating sc_man_scanner.h from src/sc_man_scanner.re Compiling... r_utility.cpp r_sky.cpp voxels.cpp sprites.cpp renderstyle.cpp r_translate.cpp r_interpolate.cpp colormaps.cpp warptexture.cpp tgatexture.cpp texturemanager.cpp texture.cpp rawpagetexture.cpp pngtexture.cpp pcxtexture.cpp patchtexture.cpp multipatchtexture.cpp jpegtexture.cpp imgztexture.cpp flattexture.cpp Generating Code... Compiling... emptytexture.cpp ddstexture.cpp canvastexture.cpp buildtexture.cpp bitmap.cpp automaptexture.cpp animations.cpp anim_switches.cpp strife_sbar.cpp a_strifestuff.cpp a_minotaur.cpp a_artitele.cpp a_hexenmisc.cpp a_hereticmisc.cpp a_doommisc.cpp thingdef_states.cpp thingdef_properties.cpp thingdef_parse.cpp thingdef_function.cpp thingdef_expression.cpp Generating Code... Compiling... thingdef_exp.cpp thingdef_data.cpp thingdef_codeptr.cpp thingdef.cpp olddecorations.cpp videomenu.cpp readthis.cpp playermenu.cpp playerdisplay.cpp optionmenu.cpp messagebox.cpp menuinput.cpp menudef.cpp menu.cpp loadsavemenu.cpp listmenu.cpp joystickmenu.cpp colorpickermenu.cpp resourcefile.cpp file_zip.cpp Generating Code... Compiling... file_wad.cpp file_rff.cpp file_pak.cpp file_lump.cpp file_grp.cpp file_directory.cpp file_7z.cpp ancientzip.cpp t_variable.cpp t_spec.cpp t_script.cpp t_prepro.cpp t_parse.cpp t_oper.cpp t_load.cpp t_func.cpp t_fspic.cpp t_cmd.cpp SFMT.cpp parse_xlat.cpp Generating Code... Compiling... timidity.cpp resample.cpp playmidi.cpp mix.cpp instrum_sf2.cpp instrum_dls.cpp instrum.cpp common.cpp instrum_font.cpp opl.cpp opl_mus_player.cpp OPL3.cpp mlopl_io.cpp mlopl.cpp fmopl.cpp music_xmi_midiout.cpp music_win_mididevice.cpp music_timidity_mididevice.cpp music_stream.cpp music_softsynth_mididevice.cpp Generating Code... Compiling... music_smf_midiout.cpp music_pseudo_mididevice.cpp music_opldumper_mididevice.cpp music_opl_mididevice.cpp music_mus_opl.cpp music_mus_midiout.cpp music_midistream.cpp music_midi_timidity.cpp music_midi_base.cpp music_hmi_midiout.cpp music_gme.cpp music_fluidsynth_mididevice.cpp music_dumb.cpp music_cd.cpp i_sound.cpp i_music.cpp fmodsound.cpp r_things.cpp r_swrenderer.cpp r_segs.cpp Generating Code... Compiling... r_polymost.cpp r_plane.cpp r_main.cpp r_drawt.cpp r_draw.cpp r_bsp.cpp r_3dfloors.cpp intermission_parse.cpp intermission.cpp shared_sbar.cpp shared_hud.cpp sbarinfo.cpp sbar_mugshot.cpp hudmessages.cpp a_weapons.cpp a_weaponpiece.cpp a_waterzone.cpp a_specialspot.cpp a_spark.cpp a_soundsequence.cpp Generating Code... Compiling... a_soundenvironment.cpp a_skies.cpp a_setcolor.cpp a_sectoraction.cpp a_secrettrigger.cpp a_randomspawner.cpp a_quake.cpp a_puzzleitems.cpp a_pickups.cpp a_movingcamera.cpp a_morph.cpp a_mapmarker.cpp a_lightning.cpp a_keys.cpp a_hatetarget.cpp a_fountain.cpp a_flashfader.cpp a_fastprojectile.cpp a_decals.cpp a_debris.cpp Generating Code... Compiling... a_camera.cpp a_bridge.cpp a_artifacts.cpp a_armor.cpp a_action.cpp win32video.cpp st_start.cpp i_xinput.cpp i_system.cpp i_rawps2.cpp i_movie.cpp i_mouse.cpp i_main.cpp i_keyboard.cpp i_input.cpp i_dijoy.cpp i_crash.cpp i_cd.cpp helperthread.cpp hardware.cpp Generating Code... Compiling... fb_ddraw.cpp fb_d3d9_wipe.cpp fb_d3d9.cpp eaxedit.cpp zstring.cpp zstrformat.cpp x86.cpp wi_stuff.cpp w_wad.cpp v_video.cpp v_text.cpp v_pfx.cpp v_palette.cpp v_font.cpp v_draw.cpp v_collection.cpp v_blend.cpp tempfiles.cpp teaminfo.cpp tables.cpp Generating Code... Compiling... strnatcmp.c Generating Code... Compiling... stringtable.cpp stats.cpp statistics.cpp st_stuff.cpp skins.cpp sc_man.cpp s_sound.cpp s_sndseq.cpp s_playlist.cpp s_environment.cpp s_advsound.cpp po_man.cpp parsecontext.cpp p_xlat.cpp p_writemap.cpp p_user.cpp p_usdf.cpp p_udmf.cpp p_trace.cpp p_tick.cpp Generating Code... Compiling... p_things.cpp p_terrain.cpp p_teleport.cpp p_switch.cpp p_states.cpp p_spec.cpp p_slopes.cpp p_sight.cpp p_setup.cpp p_sectors.cpp p_saveg.cpp p_pspr.cpp p_plats.cpp p_pillar.cpp p_mobj.cpp p_maputl.cpp p_map.cpp p_lnspec.cpp p_linkedsectors.cpp p_lights.cpp Generating Code... Compiling... p_interaction.cpp p_glnodes.cpp p_floor.cpp p_enemy.cpp p_effect.cpp p_doors.cpp p_conversation.cpp p_ceiling.cpp p_buildmap.cpp p_acs.cpp p_3dmidtex.cpp p_3dfloors.cpp nodebuild_utility.cpp nodebuild_gl.cpp nodebuild_extract.cpp nodebuild_events.cpp nodebuild_classify_nosse2.cpp nodebuild.cpp name.cpp memarena.cpp Generating Code... Compiling... md5.cpp m_random.cpp m_png.cpp m_misc.cpp m_joy.cpp m_cheat.cpp m_bbox.cpp m_argv.cpp m_alloc.cpp lumpconfigfile.cpp keysections.cpp info.cpp i_net.cpp hu_scores.cpp gitinfo.cpp gi.cpp gameconfigfile.cpp g_skill.cpp g_mapinfo.cpp g_level.cpp Generating Code... Compiling... g_hub.cpp g_game.cpp files.cpp farchive.cpp f_wipe.cpp dthinker.cpp dsectoreffect.cpp doomstat.cpp doomdef.cpp dobjtype.cpp dobjgc.cpp dobject.cpp decallib.cpp d_protocol.cpp d_netinfo.cpp d_net.cpp d_main.cpp d_iwad.cpp d_dehacked.cpp ct_chat.cpp Generating Code... Compiling... configfile.cpp compatibility.cpp colormatcher.cpp cmdlib.cpp c_expr.cpp c_dispatch.cpp c_cvars.cpp c_console.cpp c_cmds.cpp c_bind.cpp bbannouncer.cpp b_think.cpp b_move.cpp b_game.cpp b_func.cpp b_bot.cpp autozend.cpp autostart.cpp am_map.cpp actorptrselect.cpp Generating Code... Compiling... nodebuild_classify_sse2.cpp Compiling resources... Linking... a_strifestuff.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_hereticmisc.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_hexenmisc.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_artitele.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_minotaur.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_weaponpiece.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_weapons.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) olddecorations.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_doommisc.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_soundsequence.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_spark.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_specialspot.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_waterzone.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_sectoraction.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_setcolor.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_skies.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_soundenvironment.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_pickups.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_puzzleitems.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_randomspawner.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_secrettrigger.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_keys.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_mapmarker.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_morph.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_movingcamera.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_decals.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_fastprojectile.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_fountain.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_hatetarget.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_artifacts.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_bridge.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_camera.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_debris.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) p_user.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) s_advsound.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_action.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) a_armor.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) d_dehacked.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) p_buildmap.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) p_mobj.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) p_teleport.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) warptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) pngtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) rawpagetexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) texture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) tgatexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) jpegtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) multipatchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) patchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) pcxtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) ddstexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) emptytexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) flattexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) imgztexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) strife_sbar.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) automaptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) buildtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) canvastexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) v_font.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) v_video.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) sbarinfo.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) playerdisplay.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ) warptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) pngtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) rawpagetexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) texture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) tgatexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) jpegtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) multipatchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) patchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) pcxtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) ddstexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) emptytexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) flattexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) imgztexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) strife_sbar.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) automaptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) buildtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) canvastexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) v_font.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) v_video.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) sbarinfo.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) playerdisplay.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ) hardware.obj : error LNK2019: unresolved external symbol "public: __thiscall Win32GLVideo::Win32GLVideo(int)" (??0Win32GLVideo@@QAE@H@Z) referenced in function "void __fastcall I_InitGraphics(void)" (?I_InitGraphics@@YIXXZ) hardware.obj : error LNK2019: unresolved external symbol "struct FRenderer * __fastcall gl_CreateInterface(void)" (?gl_CreateInterface@@YIPAUFRenderer@@XZ) referenced in function "void __fastcall I_CreateRenderer(void)" (?I_CreateRenderer@@YIXXZ) thingdef_states.obj : error LNK2019: unresolved external symbol "void __fastcall AddStateLight(struct FState *,char const *)" (?AddStateLight@@YIXPAUFState@@PBD@Z) referenced in function "void __fastcall ParseStates(class FScanner &,struct FActorInfo *,class AActor *,struct Baggage &)" (?ParseStates@@YIXAAVFScanner@@PAUFActorInfo@@PAVAActor@@AAUBaggage@@@Z) texture.obj : error LNK2019: unresolved external symbol "public: __thiscall FTexture::MiscGLInfo::~MiscGLInfo(void)" (??1MiscGLInfo@FTexture@@QAE@XZ) referenced in function __unwindfunclet$??0FTexture@@IAE@PBDH@Z$0 texture.obj : error LNK2019: unresolved external symbol "public: __thiscall FTexture::MiscGLInfo::MiscGLInfo(void)" (??0MiscGLInfo@FTexture@@QAE@XZ) referenced in function "protected: __thiscall FTexture::FTexture(char const *,int)" (??0FTexture@@IAE@PBDH@Z) ../zdoom.exe : fatal error LNK1120: 8 unresolved externals |
Results |
Build log was saved at "file://c:\doom\gzdoom\Release\BuildLog.htm" zdoom - 89 error(s), 0 warning(s) |