Build Log
  

Build started: Project: zdoom, Configuration: Release|Win32

Command Lines
  
zdoom : warning PRJ0041 : Cannot find missing dependency '../gitinfo.h' for file 'zdoom.rc'.  Your project may still build, but may continue to appear out of date until this file is found.

Creating temporary file "c:\doom\gzdoom\Release\BAT00002643684468.bat" with contents
[
@echo off

".\Release\updaterevision.exe" src/gitinfo.h

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Checking gitinfo.h..."

exit 1

:VCEnd
]
Creating command line "c:\doom\gzdoom\Release\BAT00002643684468.bat"
Creating temporary file "c:\doom\gzdoom\Release\BAT00002743684468.bat" with contents
[
@echo off

nasm -o ".\Release\tmap3.obj"  -f win32 "c:\doom\gzdoom\src\asm_ia32\tmap3.asm" -isrc/

.\Release\fixrtext ".\Release\tmap3.obj"



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\tmap3.asm..."

exit 1

:VCEnd
]
Creating command line "c:\doom\gzdoom\Release\BAT00002743684468.bat"
Creating temporary file "c:\doom\gzdoom\Release\BAT00002843684468.bat" with contents
[
@echo off

nasm -o ".\Release\tmap2.obj"  -f win32 "c:\doom\gzdoom\src\asm_ia32\tmap2.asm" -isrc/

.\Release\fixrtext ".\Release\tmap2.obj"



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\tmap2.asm..."

exit 1

:VCEnd
]
Creating command line "c:\doom\gzdoom\Release\BAT00002843684468.bat"
Creating temporary file "c:\doom\gzdoom\Release\BAT00002943684468.bat" with contents
[
@echo off

nasm -o ".\Release\tmap.obj"  -f win32 "c:\doom\gzdoom\src\asm_ia32\tmap.asm" -isrc/

.\Release\fixrtext ".\Release\tmap.obj"



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\tmap.asm..."

exit 1

:VCEnd
]
Creating command line "c:\doom\gzdoom\Release\BAT00002943684468.bat"
Creating temporary file "c:\doom\gzdoom\Release\BAT00002A43684468.bat" with contents
[
@echo off

nasm -o ".\Release\misc.obj"  -f win32 "c:\doom\gzdoom\src\asm_ia32\misc.asm" -isrc/

.\Release\fixrtext ".\Release\misc.obj"



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\misc.asm..."

exit 1

:VCEnd
]
Creating command line "c:\doom\gzdoom\Release\BAT00002A43684468.bat"
Creating temporary file "c:\doom\gzdoom\Release\BAT00002B43684468.bat" with contents
[
@echo off

nasm -o ".\Release\a.obj"  -f win32 "c:\doom\gzdoom\src\asm_ia32\a.asm" -isrc/

.\Release\fixrtext ".\Release\a.obj"



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Assembling c:\doom\gzdoom\src\asm_ia32\a.asm..."

exit 1

:VCEnd
]
Creating command line "c:\doom\gzdoom\Release\BAT00002B43684468.bat"
Creating temporary file "c:\doom\gzdoom\Release\BAT00002C43684468.bat" with contents
[
@echo off

tools\lemon\lemon.exe "c:\doom\gzdoom\src\xlat\xlat_parser.y"



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Generating xlat_parser.c and xlat_parser.h..."

exit 1

:VCEnd
]
Creating command line "c:\doom\gzdoom\Release\BAT00002C43684468.bat"
Creating temporary file "c:\doom\gzdoom\Release\BAT00002D43684468.bat" with contents
[
@echo off

tools\re2c\re2c --no-generation-date -s -o "src/sc_man_scanner.h" "src/sc_man_scanner.re"



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Creating sc_man_scanner.h from src/sc_man_scanner.re"

exit 1

:VCEnd
]
Creating command line "c:\doom\gzdoom\Release\BAT00002D43684468.bat"
Creating temporary file "c:\doom\gzdoom\Release\RSP00002E43684468.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /Oy /I "src\win32" /I "src\sound" /I "src" /I "zlib" /I "src\g_shared" /I "src\g_doom" /I "src\g_raven" /I "src\g_heretic" /I "src\g_hexen" /I "src\g_strife" /I "jpeg-6b" /I "game-music-emu\gme" /I "gdtoa" /I "bzip2" /I "lzma\C" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_WINDOWS" /D "HAVE_STRUPR" /D "HAVE_FILELENGTH" /D "NO_VA_COPY" /D "BACKPATCH" /D "HAVE_FLUIDSYNTH" /D "DYN_FLUIDSYNTH" /D "_VC80_UPGRADE=0x0710" /GF /FD /EHsc /MT /Gy /GR- /Fo".\Release/" /Fd".\Release/" /W3 /c /Z7 /Gr /wd4996 .\src\r_utility.cpp

.\src\r_sky.cpp

.\src\r_data\voxels.cpp

.\src\r_data\sprites.cpp

.\src\r_data\renderstyle.cpp

.\src\r_data\r_translate.cpp

.\src\r_data\r_interpolate.cpp

.\src\r_data\colormaps.cpp

.\src\textures\warptexture.cpp

.\src\textures\tgatexture.cpp

.\src\textures\texturemanager.cpp

.\src\textures\texture.cpp

.\src\textures\rawpagetexture.cpp

.\src\textures\pngtexture.cpp

.\src\textures\pcxtexture.cpp

.\src\textures\patchtexture.cpp

.\src\textures\multipatchtexture.cpp

.\src\textures\jpegtexture.cpp

.\src\textures\imgztexture.cpp

.\src\textures\flattexture.cpp

.\src\textures\emptytexture.cpp

.\src\textures\ddstexture.cpp

.\src\textures\canvastexture.cpp

.\src\textures\buildtexture.cpp

.\src\textures\bitmap.cpp

.\src\textures\automaptexture.cpp

.\src\textures\animations.cpp

.\src\textures\anim_switches.cpp

.\src\g_strife\strife_sbar.cpp

.\src\g_strife\a_strifestuff.cpp

.\src\g_raven\a_minotaur.cpp

.\src\g_raven\a_artitele.cpp

.\src\g_hexen\a_hexenmisc.cpp

.\src\g_heretic\a_hereticmisc.cpp

.\src\g_doom\a_doommisc.cpp

.\src\thingdef\thingdef_states.cpp

.\src\thingdef\thingdef_properties.cpp

.\src\thingdef\thingdef_parse.cpp

.\src\thingdef\thingdef_function.cpp

.\src\thingdef\thingdef_expression.cpp

.\src\thingdef\thingdef_exp.cpp

.\src\thingdef\thingdef_data.cpp

.\src\thingdef\thingdef_codeptr.cpp

.\src\thingdef\thingdef.cpp

.\src\thingdef\olddecorations.cpp

.\src\menu\videomenu.cpp

.\src\menu\readthis.cpp

.\src\menu\playermenu.cpp

.\src\menu\playerdisplay.cpp

.\src\menu\optionmenu.cpp

.\src\menu\messagebox.cpp

.\src\menu\menuinput.cpp

.\src\menu\menudef.cpp

.\src\menu\menu.cpp

.\src\menu\loadsavemenu.cpp

.\src\menu\listmenu.cpp

.\src\menu\joystickmenu.cpp

.\src\menu\colorpickermenu.cpp

.\src\resourcefiles\resourcefile.cpp

.\src\resourcefiles\file_zip.cpp

.\src\resourcefiles\file_wad.cpp

.\src\resourcefiles\file_rff.cpp

.\src\resourcefiles\file_pak.cpp

.\src\resourcefiles\file_lump.cpp

.\src\resourcefiles\file_grp.cpp

.\src\resourcefiles\file_directory.cpp

.\src\resourcefiles\file_7z.cpp

.\src\resourcefiles\ancientzip.cpp

.\src\fragglescript\t_variable.cpp

.\src\fragglescript\t_spec.cpp

.\src\fragglescript\t_script.cpp

.\src\fragglescript\t_prepro.cpp

.\src\fragglescript\t_parse.cpp

.\src\fragglescript\t_oper.cpp

.\src\fragglescript\t_load.cpp

.\src\fragglescript\t_func.cpp

.\src\fragglescript\t_fspic.cpp

.\src\fragglescript\t_cmd.cpp

.\src\sfmt\SFMT.cpp

.\src\xlat\parse_xlat.cpp

.\src\timidity\timidity.cpp

.\src\timidity\resample.cpp

.\src\timidity\playmidi.cpp

.\src\timidity\mix.cpp

.\src\timidity\instrum_sf2.cpp

.\src\timidity\instrum_dls.cpp

.\src\timidity\instrum.cpp

.\src\timidity\common.cpp

.\src\timidity\instrum_font.cpp

.\src\oplsynth\dosbox\opl.cpp

.\src\oplsynth\opl_mus_player.cpp

.\src\oplsynth\OPL3.cpp

.\src\oplsynth\mlopl_io.cpp

.\src\oplsynth\mlopl.cpp

.\src\oplsynth\fmopl.cpp

.\src\sound\music_xmi_midiout.cpp

.\src\sound\music_win_mididevice.cpp

.\src\sound\music_timidity_mididevice.cpp

.\src\sound\music_stream.cpp

.\src\sound\music_softsynth_mididevice.cpp

.\src\sound\music_smf_midiout.cpp

.\src\sound\music_pseudo_mididevice.cpp

.\src\oplsynth\music_opldumper_mididevice.cpp

.\src\oplsynth\music_opl_mididevice.cpp

.\src\sound\music_mus_opl.cpp

.\src\sound\music_mus_midiout.cpp

.\src\sound\music_midistream.cpp

.\src\sound\music_midi_timidity.cpp

.\src\sound\music_midi_base.cpp

.\src\sound\music_hmi_midiout.cpp

.\src\sound\music_gme.cpp

.\src\sound\music_fluidsynth_mididevice.cpp

.\src\sound\music_dumb.cpp

.\src\sound\music_cd.cpp

.\src\sound\i_sound.cpp

.\src\sound\i_music.cpp

.\src\sound\fmodsound.cpp

.\src\r_things.cpp

.\src\r_swrenderer.cpp

.\src\r_segs.cpp

.\src\r_polymost.cpp

.\src\r_plane.cpp

.\src\r_main.cpp

.\src\r_drawt.cpp

.\src\r_draw.cpp

.\src\r_bsp.cpp

.\src\r_3dfloors.cpp

.\src\intermission\intermission_parse.cpp

.\src\intermission\intermission.cpp

.\src\g_shared\shared_sbar.cpp

.\src\g_shared\shared_hud.cpp

.\src\g_shared\sbarinfo.cpp

.\src\g_shared\sbar_mugshot.cpp

.\src\g_shared\hudmessages.cpp

.\src\g_shared\a_weapons.cpp

.\src\g_shared\a_weaponpiece.cpp

.\src\g_shared\a_waterzone.cpp

.\src\g_shared\a_specialspot.cpp

.\src\g_shared\a_spark.cpp

.\src\g_shared\a_soundsequence.cpp

.\src\g_shared\a_soundenvironment.cpp

.\src\g_shared\a_skies.cpp

.\src\g_shared\a_setcolor.cpp

.\src\g_shared\a_sectoraction.cpp

.\src\g_shared\a_secrettrigger.cpp

.\src\g_shared\a_randomspawner.cpp

.\src\g_shared\a_quake.cpp

.\src\g_shared\a_puzzleitems.cpp

.\src\g_shared\a_pickups.cpp

.\src\g_shared\a_movingcamera.cpp

.\src\g_shared\a_morph.cpp

.\src\g_shared\a_mapmarker.cpp

.\src\g_shared\a_lightning.cpp

.\src\g_shared\a_keys.cpp

.\src\g_shared\a_hatetarget.cpp

.\src\g_shared\a_fountain.cpp

.\src\g_shared\a_flashfader.cpp

.\src\g_shared\a_fastprojectile.cpp

.\src\g_shared\a_decals.cpp

.\src\g_shared\a_debris.cpp

.\src\g_shared\a_camera.cpp

.\src\g_shared\a_bridge.cpp

.\src\g_shared\a_artifacts.cpp

.\src\g_shared\a_armor.cpp

.\src\g_shared\a_action.cpp

.\src\win32\win32video.cpp

.\src\win32\st_start.cpp

.\src\win32\i_xinput.cpp

.\src\win32\i_system.cpp

.\src\win32\i_rawps2.cpp

.\src\win32\i_movie.cpp

.\src\win32\i_mouse.cpp

.\src\win32\i_main.cpp

.\src\win32\i_keyboard.cpp

.\src\win32\i_input.cpp

.\src\win32\i_dijoy.cpp

.\src\win32\i_crash.cpp

.\src\win32\i_cd.cpp

.\src\win32\helperthread.cpp

.\src\win32\hardware.cpp

.\src\win32\fb_ddraw.cpp

.\src\win32\fb_d3d9_wipe.cpp

.\src\win32\fb_d3d9.cpp

.\src\win32\eaxedit.cpp

.\src\zstring.cpp

.\src\zstrformat.cpp

.\src\x86.cpp

.\src\wi_stuff.cpp

.\src\w_wad.cpp

.\src\v_video.cpp

.\src\v_text.cpp

.\src\v_pfx.cpp

.\src\v_palette.cpp

.\src\v_font.cpp

.\src\v_draw.cpp

.\src\v_collection.cpp

.\src\v_blend.cpp

.\src\tempfiles.cpp

.\src\teaminfo.cpp

.\src\tables.cpp

.\src\strnatcmp.c

.\src\stringtable.cpp

.\src\stats.cpp

.\src\statistics.cpp

.\src\st_stuff.cpp

.\src\skins.cpp

.\src\sc_man.cpp

.\src\s_sound.cpp

.\src\s_sndseq.cpp

.\src\s_playlist.cpp

.\src\s_environment.cpp

.\src\s_advsound.cpp

.\src\po_man.cpp

.\src\parsecontext.cpp

.\src\p_xlat.cpp

.\src\p_writemap.cpp

.\src\p_user.cpp

.\src\p_usdf.cpp

.\src\p_udmf.cpp

.\src\p_trace.cpp

.\src\p_tick.cpp

.\src\p_things.cpp

.\src\p_terrain.cpp

.\src\p_teleport.cpp

.\src\p_switch.cpp

.\src\p_states.cpp

.\src\p_spec.cpp

.\src\p_slopes.cpp

.\src\p_sight.cpp

.\src\p_setup.cpp

.\src\p_sectors.cpp

.\src\p_saveg.cpp

.\src\p_pspr.cpp

.\src\p_plats.cpp

.\src\p_pillar.cpp

.\src\p_mobj.cpp

.\src\p_maputl.cpp

.\src\p_map.cpp

.\src\p_lnspec.cpp

.\src\p_linkedsectors.cpp

.\src\p_lights.cpp

.\src\p_interaction.cpp

.\src\p_glnodes.cpp

.\src\p_floor.cpp

.\src\p_enemy.cpp

.\src\p_effect.cpp

.\src\p_doors.cpp

.\src\p_conversation.cpp

.\src\p_ceiling.cpp

.\src\p_buildmap.cpp

.\src\p_acs.cpp

.\src\p_3dmidtex.cpp

.\src\p_3dfloors.cpp

.\src\nodebuild_utility.cpp

.\src\nodebuild_gl.cpp

.\src\nodebuild_extract.cpp

.\src\nodebuild_events.cpp

.\src\nodebuild_classify_nosse2.cpp

.\src\nodebuild.cpp

.\src\name.cpp

.\src\memarena.cpp

.\src\md5.cpp

.\src\m_random.cpp

.\src\m_png.cpp

.\src\m_misc.cpp

.\src\m_joy.cpp

.\src\m_cheat.cpp

.\src\m_bbox.cpp

.\src\m_argv.cpp

.\src\m_alloc.cpp

.\src\lumpconfigfile.cpp

.\src\keysections.cpp

.\src\info.cpp

.\src\i_net.cpp

.\src\hu_scores.cpp

.\src\gitinfo.cpp

.\src\gi.cpp

.\src\gameconfigfile.cpp

.\src\g_skill.cpp

.\src\g_mapinfo.cpp

.\src\g_level.cpp

.\src\g_hub.cpp

.\src\g_game.cpp

.\src\files.cpp

.\src\farchive.cpp

.\src\f_wipe.cpp

.\src\dthinker.cpp

.\src\dsectoreffect.cpp

.\src\doomstat.cpp

.\src\doomdef.cpp

.\src\dobjtype.cpp

.\src\dobjgc.cpp

.\src\dobject.cpp

.\src\decallib.cpp

.\src\d_protocol.cpp

.\src\d_netinfo.cpp

.\src\d_net.cpp

.\src\d_main.cpp

.\src\d_iwad.cpp

.\src\d_dehacked.cpp

.\src\ct_chat.cpp

.\src\configfile.cpp

.\src\compatibility.cpp

.\src\colormatcher.cpp

.\src\cmdlib.cpp

.\src\c_expr.cpp

.\src\c_dispatch.cpp

.\src\c_cvars.cpp

.\src\c_console.cpp

.\src\c_cmds.cpp

.\src\c_bind.cpp

.\src\bbannouncer.cpp

.\src\b_think.cpp

.\src\b_move.cpp

.\src\b_game.cpp

.\src\b_func.cpp

.\src\b_bot.cpp

.\src\autozend.cpp

.\src\autostart.cpp

.\src\am_map.cpp

.\src\actorptrselect.cpp
]
Creating command line "cl.exe @c:\doom\gzdoom\Release\RSP00002E43684468.rsp /nologo /errorReport:prompt"
Creating temporary file "c:\doom\gzdoom\Release\RSP00002F43684468.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /Oy /I "src\win32" /I "src\sound" /I "src" /I "zlib" /I "src\g_shared" /I "src\g_doom" /I "src\g_raven" /I "src\g_heretic" /I "src\g_hexen" /I "src\g_strife" /I "jpeg-6b" /I "game-music-emu\gme" /I "gdtoa" /I "bzip2" /I "lzma\C" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_WINDOWS" /D "HAVE_STRUPR" /D "HAVE_FILELENGTH" /D "NO_VA_COPY" /D "BACKPATCH" /D "HAVE_FLUIDSYNTH" /D "DYN_FLUIDSYNTH" /D "_VC80_UPGRADE=0x0710" /GF /FD /EHsc /MT /Gy /arch:SSE2 /GR- /Fo".\Release/" /Fd".\Release/" /W3 /c /Z7 /Gr /wd4996 .\src\nodebuild_classify_sse2.cpp
]
Creating command line "cl.exe @c:\doom\gzdoom\Release\RSP00002F43684468.rsp /nologo /errorReport:prompt"
Creating command line "rc.exe /d "NDEBUG" /d "_VC80_UPGRADE=0x0710" /l 0x409 /I "src\win32" /fo".\Release/zdoom.res" .\src\win32\zdoom.rc"
Creating temporary file "c:\doom\gzdoom\Release\RSP00003043684468.rsp" with contents
[
/OUT:"../zdoom.exe" /INCREMENTAL:NO /MANIFEST /MANIFESTFILE:".\Release\zdoom.exe.intermediate.manifest" /DELAYLOAD:"fmodex.dll" /DEBUG /PDB:"..\zdoom.pdb" /MAP:".\Release/zdoom.map" /MAPINFO:EXPORTS /SUBSYSTEM:WINDOWS /TSAWARE /OPT:REF /OPT:ICF /RELEASE /MACHINE:I386 shfolder.lib gdi32.lib user32.lib comctl32.lib shell32.lib advapi32.lib comdlg32.lib ole32.lib dxguid.lib dsound.lib dinput8.lib strmiids.lib wsock32.lib winmm.lib fmodex_vc.lib setupapi.lib ws2_32.lib oleaut32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\release\lzmalib.lib" ".\release\bzip2.lib" ".\release\jpeg-6b.lib" ".\dumb\vc6\dumb_static\release\dumb_static.lib" ".\release\gdtoa.lib" ".\zlib\release\zlib.lib" ".\release\game-music-emu.lib" DelayImp.lib

".\release\actorptrselect.obj"

".\release\am_map.obj"

".\release\autostart.obj"

".\release\autozend.obj"

".\release\b_bot.obj"

".\release\B_func.obj"

".\release\B_game.obj"

".\release\b_move.obj"

".\release\B_think.obj"

".\release\bbannouncer.obj"

".\release\c_bind.obj"

".\release\c_cmds.obj"

".\release\c_console.obj"

".\release\c_cvars.obj"

".\release\c_dispatch.obj"

".\release\c_expr.obj"

".\release\cmdlib.obj"

".\release\colormatcher.obj"

".\release\compatibility.obj"

".\release\configfile.obj"

".\release\ct_chat.obj"

".\release\d_dehacked.obj"

".\release\d_iwad.obj"

".\release\D_main.obj"

".\release\d_net.obj"

".\release\d_netinfo.obj"

".\release\d_protocol.obj"

".\release\decallib.obj"

".\release\dobject.obj"

".\release\dobjgc.obj"

".\release\dobjtype.obj"

".\release\doomdef.obj"

".\release\doomstat.obj"

".\release\dsectoreffect.obj"

".\release\dthinker.obj"

".\release\f_wipe.obj"

".\release\farchive.obj"

".\release\files.obj"

".\release\g_game.obj"

".\release\g_hub.obj"

".\release\g_level.obj"

".\release\g_mapinfo.obj"

".\release\g_skill.obj"

".\release\gameconfigfile.obj"

".\release\gi.obj"

".\release\gitinfo.obj"

".\release\hu_scores.obj"

".\release\i_net.obj"

".\release\info.obj"

".\release\keysections.obj"

".\release\lumpconfigfile.obj"

".\release\m_alloc.obj"

".\release\m_argv.obj"

".\release\m_bbox.obj"

".\release\m_cheat.obj"

".\release\m_joy.obj"

".\release\m_misc.obj"

".\release\m_png.obj"

".\release\m_random.obj"

".\release\md5.obj"

".\release\memarena.obj"

".\release\name.obj"

".\release\nodebuild.obj"

".\release\nodebuild_classify_nosse2.obj"

".\release\nodebuild_classify_sse2.obj"

".\release\nodebuild_events.obj"

".\release\nodebuild_extract.obj"

".\release\nodebuild_gl.obj"

".\release\nodebuild_utility.obj"

".\release\p_3dfloors.obj"

".\release\p_3dmidtex.obj"

".\release\p_acs.obj"

".\release\p_buildmap.obj"

".\release\p_ceiling.obj"

".\release\p_conversation.obj"

".\release\p_doors.obj"

".\release\p_effect.obj"

".\release\p_enemy.obj"

".\release\p_floor.obj"

".\release\p_glnodes.obj"

".\release\p_interaction.obj"

".\release\p_lights.obj"

".\release\p_linkedsectors.obj"

".\release\p_lnspec.obj"

".\release\p_map.obj"

".\release\p_maputl.obj"

".\release\p_mobj.obj"

".\release\p_pillar.obj"

".\release\p_plats.obj"

".\release\p_pspr.obj"

".\release\p_saveg.obj"

".\release\p_sectors.obj"

".\release\p_setup.obj"

".\release\p_sight.obj"

".\release\p_slopes.obj"

".\release\p_spec.obj"

".\release\p_states.obj"

".\release\p_switch.obj"

".\release\p_teleport.obj"

".\release\p_terrain.obj"

".\release\p_things.obj"

".\release\p_tick.obj"

".\release\p_trace.obj"

".\release\p_udmf.obj"

".\release\p_usdf.obj"

".\release\p_user.obj"

".\release\p_writemap.obj"

".\release\p_xlat.obj"

".\release\parsecontext.obj"

".\release\po_man.obj"

".\release\s_advsound.obj"

".\release\s_environment.obj"

".\release\s_playlist.obj"

".\release\s_sndseq.obj"

".\release\s_sound.obj"

".\release\sc_man.obj"

".\release\skins.obj"

".\release\st_stuff.obj"

".\release\statistics.obj"

".\release\stats.obj"

".\release\stringtable.obj"

".\release\strnatcmp.obj"

".\release\tables.obj"

".\release\teaminfo.obj"

".\release\tempfiles.obj"

".\release\v_blend.obj"

".\release\v_collection.obj"

".\release\v_draw.obj"

".\release\v_font.obj"

".\release\v_palette.obj"

".\release\v_pfx.obj"

".\release\v_text.obj"

".\release\v_video.obj"

".\release\w_wad.obj"

".\release\wi_stuff.obj"

".\release\x86.obj"

".\release\zstrformat.obj"

".\release\zstring.obj"

".\release\a.obj"

".\release\misc.obj"

".\release\tmap.obj"

".\release\tmap2.obj"

".\release\tmap3.obj"

".\release\eaxedit.obj"

".\release\fb_d3d9.obj"

".\release\fb_d3d9_wipe.obj"

".\release\fb_ddraw.obj"

".\release\hardware.obj"

".\release\helperthread.obj"

".\release\i_cd.obj"

".\release\i_crash.obj"

".\release\i_dijoy.obj"

".\release\i_input.obj"

".\release\i_keyboard.obj"

".\release\i_main.obj"

".\release\i_mouse.obj"

".\release\i_movie.obj"

".\release\i_rawps2.obj"

".\release\I_system.obj"

".\release\i_xinput.obj"

".\release\st_start.obj"

".\release\win32video.obj"

".\release\a_action.obj"

".\release\a_armor.obj"

".\release\a_artifacts.obj"

".\release\a_bridge.obj"

".\release\a_camera.obj"

".\release\a_debris.obj"

".\release\a_decals.obj"

".\release\a_fastprojectile.obj"

".\release\a_flashfader.obj"

".\release\a_fountain.obj"

".\release\a_hatetarget.obj"

".\release\a_keys.obj"

".\release\a_lightning.obj"

".\release\a_mapmarker.obj"

".\release\a_morph.obj"

".\release\a_movingcamera.obj"

".\release\a_pickups.obj"

".\release\a_puzzleitems.obj"

".\release\a_quake.obj"

".\release\a_randomspawner.obj"

".\release\a_secrettrigger.obj"

".\release\a_sectoraction.obj"

".\release\a_setcolor.obj"

".\release\a_skies.obj"

".\release\a_soundenvironment.obj"

".\release\a_soundsequence.obj"

".\release\a_spark.obj"

".\release\a_specialspot.obj"

".\release\a_waterzone.obj"

".\release\a_weaponpiece.obj"

".\release\a_weapons.obj"

".\release\hudmessages.obj"

".\release\sbar_mugshot.obj"

".\release\sbarinfo.obj"

".\release\shared_hud.obj"

".\release\shared_sbar.obj"

".\release\intermission.obj"

".\release\intermission_parse.obj"

".\release\r_3dfloors.obj"

".\release\r_bsp.obj"

".\release\r_draw.obj"

".\release\r_drawt.obj"

".\release\r_main.obj"

".\release\r_plane.obj"

".\release\r_polymost.obj"

".\release\r_segs.obj"

".\release\r_swrenderer.obj"

".\release\r_things.obj"

".\release\zdoom.res"

".\release\fmodsound.obj"

".\release\i_music.obj"

".\release\i_sound.obj"

".\release\music_cd.obj"

".\release\music_dumb.obj"

".\release\music_fluidsynth_mididevice.obj"

".\release\music_gme.obj"

".\release\music_hmi_midiout.obj"

".\release\music_midi_base.obj"

".\release\music_midi_timidity.obj"

".\release\music_midistream.obj"

".\release\music_mus_midiout.obj"

".\release\music_mus_opl.obj"

".\release\music_opl_mididevice.obj"

".\release\music_opldumper_mididevice.obj"

".\release\music_pseudo_mididevice.obj"

".\release\music_smf_midiout.obj"

".\release\music_softsynth_mididevice.obj"

".\release\music_stream.obj"

".\release\music_timidity_mididevice.obj"

".\release\music_win_mididevice.obj"

".\release\music_xmi_midiout.obj"

".\release\fmopl.obj"

".\release\mlopl.obj"

".\release\mlopl_io.obj"

".\release\OPL3.obj"

".\release\opl_mus_player.obj"

".\release\opl.obj"

".\release\instrum_font.obj"

".\release\common.obj"

".\release\instrum.obj"

".\release\instrum_dls.obj"

".\release\instrum_sf2.obj"

".\release\mix.obj"

".\release\playmidi.obj"

".\release\resample.obj"

".\release\timidity.obj"

".\release\parse_xlat.obj"

".\release\SFMT.obj"

".\release\t_cmd.obj"

".\release\t_fspic.obj"

".\release\t_func.obj"

".\release\t_load.obj"

".\release\t_oper.obj"

".\release\t_parse.obj"

".\release\t_prepro.obj"

".\release\t_script.obj"

".\release\t_spec.obj"

".\release\t_variable.obj"

".\release\ancientzip.obj"

".\release\file_7z.obj"

".\release\file_directory.obj"

".\release\file_grp.obj"

".\release\file_lump.obj"

".\release\file_pak.obj"

".\release\file_rff.obj"

".\release\file_wad.obj"

".\release\file_zip.obj"

".\release\resourcefile.obj"

".\release\colorpickermenu.obj"

".\release\joystickmenu.obj"

".\release\listmenu.obj"

".\release\loadsavemenu.obj"

".\release\menu.obj"

".\release\menudef.obj"

".\release\menuinput.obj"

".\release\messagebox.obj"

".\release\optionmenu.obj"

".\release\playerdisplay.obj"

".\release\playermenu.obj"

".\release\readthis.obj"

".\release\videomenu.obj"

".\release\olddecorations.obj"

".\release\thingdef.obj"

".\release\thingdef_codeptr.obj"

".\release\thingdef_data.obj"

".\release\thingdef_exp.obj"

".\release\thingdef_expression.obj"

".\release\thingdef_function.obj"

".\release\thingdef_parse.obj"

".\release\thingdef_properties.obj"

".\release\thingdef_states.obj"

".\release\a_doommisc.obj"

".\release\a_hereticmisc.obj"

".\release\a_hexenmisc.obj"

".\release\a_artitele.obj"

".\release\a_minotaur.obj"

".\release\a_strifestuff.obj"

".\release\strife_sbar.obj"

".\release\anim_switches.obj"

".\release\animations.obj"

".\release\automaptexture.obj"

".\release\bitmap.obj"

".\release\buildtexture.obj"

".\release\canvastexture.obj"

".\release\ddstexture.obj"

".\release\emptytexture.obj"

".\release\flattexture.obj"

".\release\imgztexture.obj"

".\release\jpegtexture.obj"

".\release\multipatchtexture.obj"

".\release\patchtexture.obj"

".\release\pcxtexture.obj"

".\release\pngtexture.obj"

".\release\rawpagetexture.obj"

".\release\texture.obj"

".\release\texturemanager.obj"

".\release\tgatexture.obj"

".\release\warptexture.obj"

".\release\colormaps.obj"

".\release\r_interpolate.obj"

".\release\r_translate.obj"

".\release\renderstyle.obj"

".\release\sprites.obj"

".\release\voxels.obj"

".\release\r_sky.obj"

".\release\r_utility.obj"
]
Creating command line "link.exe @c:\doom\gzdoom\Release\RSP00003043684468.rsp /NOLOGO /ERRORREPORT:PROMPT"
Output Window
  
Checking gitinfo.h...
src/gitinfo.h updated to commit G1.9pre-45-g93e040b.
Assembling c:\doom\gzdoom\src\asm_ia32\tmap3.asm...
Assembling c:\doom\gzdoom\src\asm_ia32\tmap2.asm...
Assembling c:\doom\gzdoom\src\asm_ia32\tmap.asm...
Assembling c:\doom\gzdoom\src\asm_ia32\misc.asm...
Assembling c:\doom\gzdoom\src\asm_ia32\a.asm...
Generating xlat_parser.c and xlat_parser.h...
Creating sc_man_scanner.h from src/sc_man_scanner.re
Compiling...
r_utility.cpp
r_sky.cpp
voxels.cpp
sprites.cpp
renderstyle.cpp
r_translate.cpp
r_interpolate.cpp
colormaps.cpp
warptexture.cpp
tgatexture.cpp
texturemanager.cpp
texture.cpp
rawpagetexture.cpp
pngtexture.cpp
pcxtexture.cpp
patchtexture.cpp
multipatchtexture.cpp
jpegtexture.cpp
imgztexture.cpp
flattexture.cpp
Generating Code...
Compiling...
emptytexture.cpp
ddstexture.cpp
canvastexture.cpp
buildtexture.cpp
bitmap.cpp
automaptexture.cpp
animations.cpp
anim_switches.cpp
strife_sbar.cpp
a_strifestuff.cpp
a_minotaur.cpp
a_artitele.cpp
a_hexenmisc.cpp
a_hereticmisc.cpp
a_doommisc.cpp
thingdef_states.cpp
thingdef_properties.cpp
thingdef_parse.cpp
thingdef_function.cpp
thingdef_expression.cpp
Generating Code...
Compiling...
thingdef_exp.cpp
thingdef_data.cpp
thingdef_codeptr.cpp
thingdef.cpp
olddecorations.cpp
videomenu.cpp
readthis.cpp
playermenu.cpp
playerdisplay.cpp
optionmenu.cpp
messagebox.cpp
menuinput.cpp
menudef.cpp
menu.cpp
loadsavemenu.cpp
listmenu.cpp
joystickmenu.cpp
colorpickermenu.cpp
resourcefile.cpp
file_zip.cpp
Generating Code...
Compiling...
file_wad.cpp
file_rff.cpp
file_pak.cpp
file_lump.cpp
file_grp.cpp
file_directory.cpp
file_7z.cpp
ancientzip.cpp
t_variable.cpp
t_spec.cpp
t_script.cpp
t_prepro.cpp
t_parse.cpp
t_oper.cpp
t_load.cpp
t_func.cpp
t_fspic.cpp
t_cmd.cpp
SFMT.cpp
parse_xlat.cpp
Generating Code...
Compiling...
timidity.cpp
resample.cpp
playmidi.cpp
mix.cpp
instrum_sf2.cpp
instrum_dls.cpp
instrum.cpp
common.cpp
instrum_font.cpp
opl.cpp
opl_mus_player.cpp
OPL3.cpp
mlopl_io.cpp
mlopl.cpp
fmopl.cpp
music_xmi_midiout.cpp
music_win_mididevice.cpp
music_timidity_mididevice.cpp
music_stream.cpp
music_softsynth_mididevice.cpp
Generating Code...
Compiling...
music_smf_midiout.cpp
music_pseudo_mididevice.cpp
music_opldumper_mididevice.cpp
music_opl_mididevice.cpp
music_mus_opl.cpp
music_mus_midiout.cpp
music_midistream.cpp
music_midi_timidity.cpp
music_midi_base.cpp
music_hmi_midiout.cpp
music_gme.cpp
music_fluidsynth_mididevice.cpp
music_dumb.cpp
music_cd.cpp
i_sound.cpp
i_music.cpp
fmodsound.cpp
r_things.cpp
r_swrenderer.cpp
r_segs.cpp
Generating Code...
Compiling...
r_polymost.cpp
r_plane.cpp
r_main.cpp
r_drawt.cpp
r_draw.cpp
r_bsp.cpp
r_3dfloors.cpp
intermission_parse.cpp
intermission.cpp
shared_sbar.cpp
shared_hud.cpp
sbarinfo.cpp
sbar_mugshot.cpp
hudmessages.cpp
a_weapons.cpp
a_weaponpiece.cpp
a_waterzone.cpp
a_specialspot.cpp
a_spark.cpp
a_soundsequence.cpp
Generating Code...
Compiling...
a_soundenvironment.cpp
a_skies.cpp
a_setcolor.cpp
a_sectoraction.cpp
a_secrettrigger.cpp
a_randomspawner.cpp
a_quake.cpp
a_puzzleitems.cpp
a_pickups.cpp
a_movingcamera.cpp
a_morph.cpp
a_mapmarker.cpp
a_lightning.cpp
a_keys.cpp
a_hatetarget.cpp
a_fountain.cpp
a_flashfader.cpp
a_fastprojectile.cpp
a_decals.cpp
a_debris.cpp
Generating Code...
Compiling...
a_camera.cpp
a_bridge.cpp
a_artifacts.cpp
a_armor.cpp
a_action.cpp
win32video.cpp
st_start.cpp
i_xinput.cpp
i_system.cpp
i_rawps2.cpp
i_movie.cpp
i_mouse.cpp
i_main.cpp
i_keyboard.cpp
i_input.cpp
i_dijoy.cpp
i_crash.cpp
i_cd.cpp
helperthread.cpp
hardware.cpp
Generating Code...
Compiling...
fb_ddraw.cpp
fb_d3d9_wipe.cpp
fb_d3d9.cpp
eaxedit.cpp
zstring.cpp
zstrformat.cpp
x86.cpp
wi_stuff.cpp
w_wad.cpp
v_video.cpp
v_text.cpp
v_pfx.cpp
v_palette.cpp
v_font.cpp
v_draw.cpp
v_collection.cpp
v_blend.cpp
tempfiles.cpp
teaminfo.cpp
tables.cpp
Generating Code...
Compiling...
strnatcmp.c
Generating Code...
Compiling...
stringtable.cpp
stats.cpp
statistics.cpp
st_stuff.cpp
skins.cpp
sc_man.cpp
s_sound.cpp
s_sndseq.cpp
s_playlist.cpp
s_environment.cpp
s_advsound.cpp
po_man.cpp
parsecontext.cpp
p_xlat.cpp
p_writemap.cpp
p_user.cpp
p_usdf.cpp
p_udmf.cpp
p_trace.cpp
p_tick.cpp
Generating Code...
Compiling...
p_things.cpp
p_terrain.cpp
p_teleport.cpp
p_switch.cpp
p_states.cpp
p_spec.cpp
p_slopes.cpp
p_sight.cpp
p_setup.cpp
p_sectors.cpp
p_saveg.cpp
p_pspr.cpp
p_plats.cpp
p_pillar.cpp
p_mobj.cpp
p_maputl.cpp
p_map.cpp
p_lnspec.cpp
p_linkedsectors.cpp
p_lights.cpp
Generating Code...
Compiling...
p_interaction.cpp
p_glnodes.cpp
p_floor.cpp
p_enemy.cpp
p_effect.cpp
p_doors.cpp
p_conversation.cpp
p_ceiling.cpp
p_buildmap.cpp
p_acs.cpp
p_3dmidtex.cpp
p_3dfloors.cpp
nodebuild_utility.cpp
nodebuild_gl.cpp
nodebuild_extract.cpp
nodebuild_events.cpp
nodebuild_classify_nosse2.cpp
nodebuild.cpp
name.cpp
memarena.cpp
Generating Code...
Compiling...
md5.cpp
m_random.cpp
m_png.cpp
m_misc.cpp
m_joy.cpp
m_cheat.cpp
m_bbox.cpp
m_argv.cpp
m_alloc.cpp
lumpconfigfile.cpp
keysections.cpp
info.cpp
i_net.cpp
hu_scores.cpp
gitinfo.cpp
gi.cpp
gameconfigfile.cpp
g_skill.cpp
g_mapinfo.cpp
g_level.cpp
Generating Code...
Compiling...
g_hub.cpp
g_game.cpp
files.cpp
farchive.cpp
f_wipe.cpp
dthinker.cpp
dsectoreffect.cpp
doomstat.cpp
doomdef.cpp
dobjtype.cpp
dobjgc.cpp
dobject.cpp
decallib.cpp
d_protocol.cpp
d_netinfo.cpp
d_net.cpp
d_main.cpp
d_iwad.cpp
d_dehacked.cpp
ct_chat.cpp
Generating Code...
Compiling...
configfile.cpp
compatibility.cpp
colormatcher.cpp
cmdlib.cpp
c_expr.cpp
c_dispatch.cpp
c_cvars.cpp
c_console.cpp
c_cmds.cpp
c_bind.cpp
bbannouncer.cpp
b_think.cpp
b_move.cpp
b_game.cpp
b_func.cpp
b_bot.cpp
autozend.cpp
autostart.cpp
am_map.cpp
actorptrselect.cpp
Generating Code...
Compiling...
nodebuild_classify_sse2.cpp
Compiling resources...
Linking...
a_strifestuff.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_hereticmisc.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_hexenmisc.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_artitele.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_minotaur.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_weaponpiece.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_weapons.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
olddecorations.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_doommisc.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_soundsequence.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_spark.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_specialspot.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_waterzone.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_sectoraction.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_setcolor.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_skies.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_soundenvironment.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_pickups.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_puzzleitems.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_randomspawner.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_secrettrigger.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_keys.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_mapmarker.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_morph.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_movingcamera.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_decals.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_fastprojectile.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_fountain.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_hatetarget.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_artifacts.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_bridge.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_camera.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_debris.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
p_user.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
s_advsound.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_action.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
a_armor.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
d_dehacked.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
p_buildmap.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
p_mobj.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
p_teleport.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
warptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
pngtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
rawpagetexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
texture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
tgatexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
jpegtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
multipatchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
patchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
pcxtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
ddstexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
emptytexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
flattexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
imgztexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
strife_sbar.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
automaptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
buildtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
canvastexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
v_font.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
v_video.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
sbarinfo.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
playerdisplay.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
warptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
pngtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
rawpagetexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
texture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
tgatexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
jpegtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
multipatchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
patchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
pcxtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
ddstexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
emptytexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
flattexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
imgztexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
strife_sbar.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
automaptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
buildtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
canvastexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
v_font.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
v_video.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
sbarinfo.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
playerdisplay.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
hardware.obj : error LNK2019: unresolved external symbol "public: __thiscall Win32GLVideo::Win32GLVideo(int)" (??0Win32GLVideo@@QAE@H@Z) referenced in function "void __fastcall I_InitGraphics(void)" (?I_InitGraphics@@YIXXZ)
hardware.obj : error LNK2019: unresolved external symbol "struct FRenderer * __fastcall gl_CreateInterface(void)" (?gl_CreateInterface@@YIPAUFRenderer@@XZ) referenced in function "void __fastcall I_CreateRenderer(void)" (?I_CreateRenderer@@YIXXZ)
thingdef_states.obj : error LNK2019: unresolved external symbol "void __fastcall AddStateLight(struct FState *,char const *)" (?AddStateLight@@YIXPAUFState@@PBD@Z) referenced in function "void __fastcall ParseStates(class FScanner &,struct FActorInfo *,class AActor *,struct Baggage &)" (?ParseStates@@YIXAAVFScanner@@PAUFActorInfo@@PAVAActor@@AAUBaggage@@@Z)
texture.obj : error LNK2019: unresolved external symbol "public: __thiscall FTexture::MiscGLInfo::~MiscGLInfo(void)" (??1MiscGLInfo@FTexture@@QAE@XZ) referenced in function __unwindfunclet$??0FTexture@@IAE@PBDH@Z$0
texture.obj : error LNK2019: unresolved external symbol "public: __thiscall FTexture::MiscGLInfo::MiscGLInfo(void)" (??0MiscGLInfo@FTexture@@QAE@XZ) referenced in function "protected: __thiscall FTexture::FTexture(char const *,int)" (??0FTexture@@IAE@PBDH@Z)
../zdoom.exe : fatal error LNK1120: 8 unresolved externals
Results
  
Build log was saved at "file://c:\doom\gzdoom\Release\BuildLog.htm"
zdoom - 89 error(s), 0 warning(s)