Boss Replacement Issues

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Re: Boss Replacement Issues

by Blzut3 » Fri Jun 13, 2014 0:08

As you mentioned you found out in IRC. To progress to the next level you need a specialaction assigned to the thing in MAPINFO. The deathcam is controlled by the deathcam property of the map and will return to the game if no action is given.

Boss Replacement Issues

by Smedis2 » Thu Jun 12, 2014 20:41

Hi. I'm new here, although you might've seen the likes of me on Doom-related forums like Zandronum (as CommanderKeenFSR) and ZDoom. But that's besides the point.

Anyways, when I made some bosses in DECORATE, they function fine except for one thing. If it is a replacement for a boss that ends the game like Schabbs or Hitler, the deathcam plays, but the game throws me back into the game when I hit a button.
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As you can see, I AM utilizing A_BossDeath, but I still encounter this issue. Anyone got any solutions? Thanks. :bfg:

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