by Blzut3 » Fri May 08, 2020 1:04
If you can learn from a strict bottom up approach, then the two tutorials written by me linked under "Basic Tutorials" on the site above should be able to take you from no knowledge to making a mod.
I would have written more, but initial feedback was strongly negative. Since then I've had some people say otherwise, so maybe I should have continued.
Sadly "can you recommend me a tutorial" is the most difficult question I get asked. Be it modding or programming. As I've grown with both communities since the 90s any tutorial I used would be highly irrelevant today, and as you might imagine I'm not really seeking out new ones. So I assume something must exist because new people getting into modding all the time, but maybe not.
I do believe most people learn by picking apart existing mods and asking questions. Unless they have no interest in making maps at all, before getting to that point I do believe most people will start with making maps. Map making has the shallowest learning curve, and its inevitable that after making some maps people want to do things like change the progression of the game. Or maybe add a decoration or new monster. At which point they enter using Slade with a specific goal in mind. Things just kind of build from there.
On that note, if you have any specific questions I'm happy to answer them.
When it comes to "what does a file do" if you're referring to inside of a pk3 then the following pages should be comprehensive lists of directories and files with special meaning:
If you can learn from a strict bottom up approach, then the two tutorials written by me linked under "Basic Tutorials" on the site above should be able to take you from no knowledge to making a mod.
I would have written more, but initial feedback was strongly negative. Since then I've had some people say otherwise, so maybe I should have continued.
Sadly "can you recommend me a tutorial" is the most difficult question I get asked. Be it modding or programming. As I've grown with both communities since the 90s any tutorial I used would be highly irrelevant today, and as you might imagine I'm not really seeking out new ones. So I assume something must exist because new people getting into modding all the time, but maybe not.
I do believe most people learn by picking apart existing mods and asking questions. Unless they have no interest in making maps at all, before getting to that point I do believe most people will start with making maps. Map making has the shallowest learning curve, and its inevitable that after making some maps people want to do things like change the progression of the game. Or maybe add a decoration or new monster. At which point they enter using Slade with a specific goal in mind. Things just kind of build from there.
On that note, if you have any specific questions I'm happy to answer them.
When it comes to "what does a file do" if you're referring to inside of a pk3 then the following pages should be comprehensive lists of directories and files with special meaning:
[list]
[*]https://maniacsvault.net/ecwolf/wiki/Data_Container_Formats
[*]https://maniacsvault.net/ecwolf/wiki/Special_Lumps
[/list]