by david_a00 » Sun Aug 01, 2021 16:26
I've been unsuccessfully trying to get layered translucent patches to work. I've seen in the source that the Blend stuff is commented out; are the other transparency options also not implemented? I followed an example from
here, but when I try the below in ECWolf I just get a solid black texture.
If I understand how TEXTURES is supposed to work, the below should be a weird blend of two textures but I just get solid black.
Code: Select all
Texture Test, 64, 64
{
Patch GSTONEA1, 0, 0
Patch WOOD1, 0, 0
{
Alpha 0.5
Style Translucent
}
}
I've been unsuccessfully trying to get layered translucent patches to work. I've seen in the source that the Blend stuff is commented out; are the other transparency options also not implemented? I followed an example from [url=https://www.realm667.com/index.php/en/tutorials-mainmenu-138/91-editing/1345-creating-graphics-with-textures]here[/url], but when I try the below in ECWolf I just get a solid black texture.
If I understand how TEXTURES is supposed to work, the below should be a weird blend of two textures but I just get solid black.
[code]
Texture Test, 64, 64
{
Patch GSTONEA1, 0, 0
Patch WOOD1, 0, 0
{
Alpha 0.5
Style Translucent
}
}
[/code]