Temple of the Ancients: Redux

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Temple of the Ancients: Redux

by Rex Claussen » Fri Jan 06, 2017 15:03

With development on Paranoiac winding down (and forthcoming release, but don't quote me on that), my interest is being drawn back to an older project of mine. I speak, of course, of Temple of the Ancients: Redux. The pics don't show all the work already done; more pics later.

I already have new weapons, which I'll be incorporating into the game. Also, I have ideas for new (but DooM-based) enemies.