Why GZDoom?

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Expand view Topic review: Why GZDoom?

Re: Why GZDoom?

by Condus Mundus » Mon Nov 28, 2011 15:00

I honestly choose GZdoom initially for it's selection of wads. It was only after I played them all that I decided to look at it from an editing perspective.

Re: Why GZDoom?

by dark-slayer-201 » Tue Jun 21, 2011 11:34

you had to make it so hard to choose.

Re: Why GZDoom?

by NeuralStunner » Mon Jun 20, 2011 4:40

Gez wrote:Works now. :)
It does indeed! :)

Re: Why GZDoom?

by Gez » Sun Jun 19, 2011 19:09

Works now. :)

Re: Why GZDoom?

by Rachael » Sun Jun 19, 2011 18:06

It should be fixed now. Hopefully.

I updated all of the default DRD Team skins.

Re: Why GZDoom?

by Enjay » Sat Jun 18, 2011 19:50

Remmirath wrote:My guess is that Enjay is not using a DRDTeam 2100 skin.
Looks like you nailed it. I am using the Hermes skin.

Re: Why GZDoom?

by Rachael » Sat Jun 18, 2011 17:05

As am I. I have one that templates directly off of prosilver.

By the way, Remmi, thank you for figuring out the problem. :)

Re: Why GZDoom?

by Remmirath » Sat Jun 18, 2011 16:29

Got the problem. It's caused by the kind of forum skin you use.

My guess is that Enjay is not using a DRDTeam 2100 skin. He might just be using Prosilver or another one that's compatible with the latest phpbb sofware.

Re: Why GZDoom?

by Rex Claussen » Sat Jun 18, 2011 4:10

"The submitted form was invalid. Try submitting again."

For reference, I picked Dynamic Lighting, 32-bit rendering, 3D models.

Up until recently, GZDooM was my choice over ZDooM because of 3D architecture support. I still continue to use GZDooM instead of ZDooM for wad development, mainly because I've sort of gotten the hang of GZDooM stuff, and I find it simpler to stay with it rather than learn something new on another platform. [Old dog, new tricks, and all that sort of stuff.]

Re: Why GZDoom?

by Enjay » Fri Jun 17, 2011 18:27

I was able to vote. Don't know if that's because I have admin rights or not. Possibly related, the form let me select more than three options. I didn't post more than three options but, from what I can tell, I would have been able to.

Re: Why GZDoom?

by Rachael » Fri Jun 17, 2011 17:54

><

I don't know what the problem is but it's been there since almost forever. I'm thinking of just starting with a fresh copy of phpBB. The only mods on it so far are just silly things I've put in but it's possible I've messed something up along the way. :(

Re: Why GZDoom?

by NeuralStunner » Fri Jun 17, 2011 15:41

Just tried thrice more, still no luck.

I must not be giving ther right answers. This poll is rigged! :P

Re: Why GZDoom?

by Rachael » Fri Jun 17, 2011 9:59

NeuralStunner wrote:I'm getting "the submitted form was invalid" when I try to submit my votes. :?
I loosened the security settings a teeny bit, does it improve anything? Please let me know.

Been getting that issue randomly for a while now. :(

Re: Why GZDoom?

by Remmirath » Fri Jun 17, 2011 9:54

Dynamic Lighting - because they're cool if used well
32 bit rendering - waaaay better than sticking to a 256 color palette
Hardware accelerated - because it performs way better than the software renderer

Re: Why GZDoom?

by NeuralStunner » Fri Jun 17, 2011 1:24

I'm getting "the submitted form was invalid" when I try to submit my votes. :?

I think what I like most is 32-bit rendering, customizability, and compatibility.

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