by pming » Wed May 04, 2016 8:20
Hiya.
So...why can't GZDoombuilder load in ProjectBrutality.pk3? I get "duplicate" type errors, so it just craps out and says "NOPE!"...just ignores the pk3 file (excludes it from being loaded, basically).
At first it was a simple "DECORATE" and "DECORATE" dup, normal for PB I guess. I just renamed the one with the comment about being "Activatable stuff". I only plan on releasing/mapping for single player maps, so I can't see this being a problem (is it?). But even doing that, it now complains about duplicate named .png files of some kind.
Anyone have any success in loading in the ProejctBrutality.pk3 file? Or has someone created a .cfg file for GZDoombuilder? Or figured out a simple work-around?
Hiya.
So...why can't GZDoombuilder load in ProjectBrutality.pk3? I get "duplicate" type errors, so it just craps out and says "NOPE!"...just ignores the pk3 file (excludes it from being loaded, basically).
At first it was a simple "DECORATE" and "DECORATE" dup, normal for PB I guess. I just renamed the one with the comment about being "Activatable stuff". I only plan on releasing/mapping for single player maps, so I can't see this being a problem (is it?). But even doing that, it now complains about duplicate named .png files of some kind.
Anyone have any success in loading in the ProejctBrutality.pk3 file? Or has someone created a .cfg file for GZDoombuilder? Or figured out a simple work-around?