Fullscreen HUD problem

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Expand view Topic review: Fullscreen HUD problem

by Azure Agony » Wed May 28, 2008 22:58

I sent you changed version on p.m.

by Azure Agony » Tue May 27, 2008 19:19

I hope you like it. I changed transparation of your HUD and relocated parts of them on screen like in F.E.A.R. I made it for 800*600 resolution, if you use lower resolution, HUD may will not be shown properly.
Cheers!
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by Azure Agony » Sat May 24, 2008 16:21

Could you upload the wad, I think that will be easier to make smth with it.

Fullscreen HUD problem

by Whoo » Thu May 22, 2008 0:36

I'm designing a F.E.A.R HUD and all the graphics and stuff are already figured out, but I'm having 2 issues. 1. The HUD graphics will not align correctly. 2. The graphics will not become transparent(though it might be the fact that they are PNG files). The image, and SBARINFO code are below.

Image

Code: Select all

statusbar fullscreen
{
   drawimage "HLTHA0", 20, 177;
   drawimage "ARMRA0", 301, 177;
   drawimage "MDKITA0", 109, 177;
   drawimage "NADESA0", 175, 177;
}

I know it's not defining anything yet, I'm just trying to get the images aligned.

EDIT: I'm basing the HUD on a 320x200 grid.

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