by Blzut3 » Fri Sep 23, 2022 4:36
The issue seems to be a crash in the sound code, so in theory with sound disabled it should not crash.
I can, however, only seem to be able to reproduce the crash in multiplayer with other people physically present. I can exit levels all day by myself even using three different computers in a net game just like the test scenario.
The mutexes look fine, but it seems like it must be some kind of race condition as TUniquePtr and FString appear to be double freeing.
The issue seems to be a crash in the sound code, so in theory with sound disabled it should not crash.
I can, however, only seem to be able to reproduce the crash in multiplayer with other people physically present. I can exit levels all day by myself even using three different computers in a net game just like the test scenario.
The mutexes look fine, but it seems like it must be some kind of race condition as TUniquePtr and FString appear to be double freeing.