Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

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Expand view Topic review: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by Rex Claussen » Sun Jun 08, 2025 17:39

Rachael wrote: Sun Jun 08, 2025 6:09Done
Thank you.

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by Rachael » Sun Jun 08, 2025 6:09

Rex Claussen wrote: Sat Jun 07, 2025 17:53
@Rachael or @Enjay, would you please create a forum within Parallax specifically for play-testing Paranoidiac? It may be named Paranoidiac Play-Testing. The sub-forums would be:
1. Maps
2. Models
3. Gameplay
4. Miscellaneous

Thanks.
Done

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by Rex Claussen » Sat Jun 07, 2025 17:53

NeoHippo wrote: Fri Jun 06, 2025 8:10In case I have questions or suggestions, I'll post in Paranoidiac Considerations & Questions or do you prefer somewhere else.
Until a new forum is created, please put your questions, observations, and comments into this thread (i.e., the current one).

@Rachael or @Enjay, would you please create a forum within Parallax specifically for play-testing Paranoidiac? It may be named Paranoidiac Play-Testing. The sub-forums would be:
1. Maps
2. Models
3. Gameplay
4. Miscellaneous

Thanks.
Where can I download Parallax
Parallax is still a work in progress. There are three "episodes", two of which are canon within the Half-Life for GZDooM universe; the third episode is "free-form" and devoid of any connection to the main game, aside from the weapons, enemies, powerups, etc. All maps & gameplay within these 3 episodes are either at, or well on their way to, completion. In addition, inserting the voice acting and possibly new music remain. Therefore, it's probably a good idea to at least wait until the mapping/gameplay are 100% done on each episode before play-testing the new game.

To reiterate:
1. Paranoidiac is Ed the Bat's remake of Paranoid and Paranoiac, focusing on replacing weapon & enemy sprites with models; little or no change was made to the maps or gameplay
2. Parallax is a brand new game within the broader Half-Life for GZDooM universe
3. The plan is to package all 3 "games" into one package

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by NeoHippo » Fri Jun 06, 2025 8:10

In case I have questions or suggestions, I'll post in Paranoidiac Considerations & Questions or do you prefer somewhere else.

Where can I download Parallax

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by NeoHippo » Fri Jun 06, 2025 8:09

Thank you, Rachael

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by Rachael » Thu Jun 05, 2025 18:05

NeoHippo wrote: Wed Jun 04, 2025 18:32 I get this message
  • You are not authorized to read this forum.
Thanks for catching that; should be fixed now.

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by NeoHippo » Wed Jun 04, 2025 18:32

Rex Claussen wrote: Wed Jun 04, 2025 14:16 Please also read this thread for some considerations.
I get this message
  • You are not authorized to read this forum.

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by Rex Claussen » Wed Jun 04, 2025 14:16

Thank you, sir!
I, too, have lost my PW for ZDooM forums, so I can't log in there from a new computer.

For your reference, in case you don't know where to look, Ed the Bat's master file is here.

Please also read this thread for some considerations.

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by NeoHippo » Mon Jun 02, 2025 18:38

That sounds really exciting. Count me in for play testing.

You may wonder, NeoHippo is me Kappes Buur. For some reason (old body, poor memory)
I cannot find my password for KB, so NeoHippo has to do for now.

Looking forward to what lies ahead.

Re: Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by Rex Claussen » Sun Jun 01, 2025 17:25

Rex Claussen wrote: Tue Mar 04, 2025 17:25I will PM @Kappes Buur on the ZDooM forums to see if he'd like to volunteer for this play-testing.
Done. Finally.

Paranoid & Paranoiac: Gameplay Tweaking for Paranoidiac.zip

by Rex Claussen » Tue Mar 04, 2025 17:25

Given that our plan is to release Parallax as a complete package consisting of Paranoid, Paranoiac, Parallax, and paranoidiac.zip, I'd like to propose the following:

1. Play-testing Paranoid and Paranoiac again, with a focus on combat. When Paranoid was released there were complaints of hit-scan enemies placed where they were nuisances (and not fun). BUT: Having said that, this game is not your typical run-and-gun DooM mod; a fair amount of sneaking around and sniping from cover is intended. Still, we might want to consider a compromise between the complaints and the game's intended objectives.
2. Play-testing paranoidiac.zip itself. So far, I have played paraoidiac.zip simply for the Wow! factor of the new enemy & weapons models (and let's not forget the very cool armor & health charging stations). I haven't systematically play-tested paranoidiac.zip, but that's something that obviously needs to be done.

I will PM @Kappes Buur on the ZDooM forums to see if he'd like to volunteer for this play-testing. Others on the team that see this message are also encouraged to volunteer.

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