ECWolf 1.3.3

Post a reply


This question is a means of preventing automated form submissions by spambots.
Smilies
:D :) :( :o :shock: :? 8) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :!: :?: :idea: :arrow: :| :mrgreen: :angel: :angry: :beer: :bfg: :chaingun: :cheers: :blergh:
View more smilies

BBCode is ON
[img] is ON
[flash] is OFF
[url] is ON
Smilies are ON

Topic review
   

If you wish to attach one or more files enter the details below.

Expand view Topic review: ECWolf 1.3.3

Re: ECWolf 1.3.3

by Gez » Sun Mar 05, 2017 12:45

If you go there and scroll down to the "Roadmap" section you should find the answer to your question.

Re: ECWolf 1.3.3

by Hiragamer98 » Sat Mar 04, 2017 18:51

you can add the Blake Stone source port on ecwolf???

is my question.

Re: ECWolf 1.3.3, XBOX 360 Controller Deadzone in menus

by Visitor Alex » Wed Nov 09, 2016 20:28

Thanks for the update!

This is a minor thing, but the deadzone for setting up joystick controls is very sensitive compared to that
of the last version. This is the case even with the sensitivity slider all the way right.
As soon as I select a key to change, a random axis takes its place (acting as though the deadzone is set way too sensitively).
However, in game controls and menu navigation behave normally.

Thanks again for hard your work on such an excellent piece of software.

ECWolf 1.3.3

by Blzut3 » Sat Oct 01, 2016 19:49

Long overdue, a new patch release is out today.

Top