by Blzut3 » Sun Jul 09, 2017 17:07
Most of the games have music in raw OPL format, so unless the patch you refer to modifies the game data I can't imagine how they would support the GUS without doing something similar to what Ensoniq did with the AudioPCI.
The sound code is currently more or less from Wolf4SDL so it would be difficult to do it now. I do plan on adopting ZDoom's MIDI code at some point (isn't really practical at the current stage of things). I guess it would get GUS emulation support then, but I don't really have personal interest in going out of the way to add it.
Most of the games have music in raw OPL format, so unless the patch you refer to modifies the game data I can't imagine how they would support the GUS without doing something similar to what Ensoniq did with the AudioPCI.
The sound code is currently more or less from Wolf4SDL so it would be difficult to do it now. I do plan on adopting ZDoom's MIDI code at some point (isn't really practical at the current stage of things). I guess it would get GUS emulation support then, but I don't really have personal interest in going out of the way to add it.