by Ribby » Thu Jun 09, 2016 2:03
Hello everybody,
I'm glad that the anonymous users are allowed to post it up. This is pretty cool. Anyways, I need to figure out how to get blood particles to be of a different color or invisible render. The crushing ceiling effect on monsters still over-ride emit blood particles despite -particles something on BloodType actors. I'll be back hold on. Tried gameinfo, which is too broad, and BloodColor, which covers both blood sprites/particles. Invisible actors is not invisible particles, I presume.
Hello everybody,
I'm glad that the anonymous users are allowed to post it up. This is pretty cool. Anyways, I need to figure out how to get blood particles to be of a different color or invisible render. The crushing ceiling effect on monsters still over-ride emit blood particles despite -particles something on BloodType actors. I'll be back hold on. Tried gameinfo, which is too broad, and BloodColor, which covers both blood sprites/particles. Invisible actors is not invisible particles, I presume.