Ultimate Doom in Hexen or UDMF formats.

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Re: Ultimate Doom in Hexen or UDMF formats.

by Enjay » Fri Nov 23, 2018 21:47

I don't use GZDoom Builder very often but i think you should be able to set DOOM.WAD as a resource WAD and then simply name your map E1M1* when you start editing.

Other than the map name and the resources used, there is no difference in format between Doom and Doom2. That's true for the original maps and also extends to the newer ZDoomHexen and UDMF formats.

For what it's worth, you don't even have to use a map name of any of the standard formats, just as long as you write a mapinfo lump to tell the game to use your map.

Ultimate Doom in Hexen or UDMF formats.

by Mastrius0713 » Thu Nov 22, 2018 23:40

Why is there no option to create maps for The Ultimate Doom in UDMF or Hexen formats? I am trying to make an E1M1 map to work on my friend's custom IWAD but GZDoom Builder doesn't let me create the map in these formats.

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