GZDoom

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

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  • i just got GZdoom to work and i wanna know...
    by hellhunter »
    3 Replies
    883 Views
    Last post by Sir_Alien
  • Walk-onable meshes?
    by BlackFish »
    4 Replies
    1018 Views
    Last post by smg m7
  • No new version yet? :(
    by Nash »
    3 Replies
    905 Views
    Last post by DaniJ
  • Modeldefs....
    by BlazingPhoenix »
    2 Replies
    907 Views
    Last post by BlazingPhoenix
  • Widescreen View Question
    by Deathlike2 »
    1 Replies
    654 Views
    Last post by wildweasel
  • MD3 questions
    by Nash »
    5 Replies
    1197 Views
    Last post by Nash
  • ALTHUDCF and weapon icons
    by Nash »
    2 Replies
    791 Views
    Last post by Nash
  • Getting a pwad to load a ZIP file
    by Nash »
    4 Replies
    892 Views
    Last post by Graf Zahl
  • LOGAN MTM from BRAZIL...
    by Logan MTM »
    2 Replies
    925 Views
    Last post by Logan MTM
  • V 0.9.24 and Radeon
    by Syfo-Dyas »
    2 Replies
    805 Views
    Last post by Syfo-Dyas
  • Patrol paths without scripting.
    by Boingo the Clown »
    2 Replies
    792 Views
    Last post by Boingo the Clown
  • Circular particles (blood etc.)?
    by demoniac »
    0 Replies
    559 Views
    Last post by demoniac
  • Fraggle Script problems
    by Syfo-Dyas »
    7 Replies
    1190 Views
    Last post by Syfo-Dyas
  • Plasma decals?
    by demoniac »
    3 Replies
    935 Views
    Last post by lemonzest
  • MD2 won't appear if sprite is TNT1
    by Nash »
    3 Replies
    774 Views
    Last post by Nash
  • Pickup Bug
    by Boingo the Clown »
    8 Replies
    1277 Views
    Last post by Graf Zahl
  • Possible to set refresh rate within GZDoom?
    by Softie »
    1 Replies
    989 Views
    Last post by Graf Zahl
  • Newbie Modder
    by Boingo the Clown »
    52 Replies
    8235 Views
    Last post by Paul
  • What's wrong with this image/flat?
    by chopkinsca »
    1 Replies
    600 Views
    Last post by Graf Zahl
  • MD2 limitations
    by Nash »
    1 Replies
    678 Views
    Last post by Graf Zahl
  • Min System Req.?
    by dennisjj2 »
    11 Replies
    1690 Views
    Last post by Nash
  • Hi, I got a question =o
    by DD_133 »
    5 Replies
    960 Views
    Last post by smg m7
  • I need a proper .md2 software
    by Nash »
    15 Replies
    2701 Views
    Last post by Nash
  • The situation with 3-d models.
    by Nash »
    23 Replies
    3708 Views
    Last post by Nash
  • ACS Demos
    by justin023 »
    14 Replies
    2150 Views
    Last post by Nash
  • 12 Replies
    1911 Views
    Last post by Enjay
  • moving dynamic lights
    by Deamonic »
    6 Replies
    1092 Views
    Last post by Deamonic
  • Transparent Flats
    by Planky »
    10 Replies
    1621 Views
    Last post by Planky
  • DOOM lighting mode too dark
    by Nash »
    8 Replies
    7190 Views
    Last post by Graf Zahl
  • Large Flats
    by Boingo the Clown »
    5 Replies
    1007 Views
    Last post by Graf Zahl

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