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Posted: Thu Jul 07, 2005 12:04
[tag=path]Doom/ZTerrain[/tag]ZTerrain is command-line tool which generates terrain from heightmap (grayscale BMP) and stores it into WAD as ZDoom level. Then you can cut&paste it or only parts of it into your level. You can also test the generated wad itself, but before you do, you have to build nodes for it. Generated levels work in ZDoom 2.0.91 and higher.
Visit official ZDoom forum thread
For making heightmaps you can use Nem's Terrain Generator
(to save the heightmap as bmp use File
Posted: Sat Sep 03, 2005 23:44
Can we get a sample wad of the first screenshot you posted?
Posted: Sun Sep 04, 2005 7:25
Ermm... I'm afraid I've deleted it. I can make something similar though.
Posted: Sat Jan 14, 2006 2:33
Can someone make a level that puts TerraGen to shame?
Posted: Sun Jan 22, 2006 23:08
I don't doubt it, but the frame rate would probably be put to shame too.
Posted: Tue Oct 14, 2008 23:31
yeah, can anyone link to a wad using this? even a sample one with no monsters or exit...
Posted: Wed Oct 15, 2008 7:02
2 years bumb....
Posted: Wed Oct 15, 2008 14:02
This topic is a sticky, it can be bumped from one end to the other for a long time for all I care.
Posted: Thu Oct 16, 2008 23:02
Gendo wrote:yeah, can anyone link to a wad using this? even a sample one with no monsters or exit...
KDiZD uses such terrain in a few places.
Posted: Sat Oct 18, 2008 12:59
couldn't get around to play it through, most likely i should now
too bad this great tool is (seemingly) rarely used by wad makers...