New modelpack

Talk about our & your projects.
User avatar
sitters
Hosted
Posts: 167
Joined: Sun May 24, 2009 6:49

New modelpack

Post by sitters »

Starting a new model pack.
Some middle age stuff.

Image


So-far

Beer Barrel.
drinking cup.
Candle.
Table.

Any suggestions ?
User avatar
Rex Claussen
Developer
Developer
Posts: 2597
Joined: Tue Jul 11, 2006 18:36
Contact:

Re: New modelpack

Post by Rex Claussen »

Stool
Cauldron
Fireplace
Iron forge
Meat hook on chain
(More when I can think of them)

Very nice models, by the way.
User avatar
Enjay
Developer
Developer
Posts: 4720
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: New modelpack

Post by Enjay »

Rex Claussen wrote:Cauldron
And possibly a variant hanging from a tripod:

[spoiler]Image
No, I don't know who he is.[/spoiler]

I know that you have already done a few but torches etc are always handy as might be more gargoyles and so on to add to maps with a castle theme.

And yes, some very nice models there . I have really appreciated the various packs that you have uploaded over the years and I'm always glad to see you doing more. So thank you.

Personally I usually prefer, or have more use for, the more modern or futuristic styled models but all of them are welcome. :)
User avatar
sitters
Hosted
Posts: 167
Joined: Sun May 24, 2009 6:49

Re: New modelpack

Post by sitters »

Thanks for the sugesstions. :)

No problem the next pack can be more futuristic.

I have now 23 model packs on my site, and I go for the 50 ( as low poly as possible ). :shock:
But also want to have more experience with sculpting, so also learning that stuff.
User avatar
Rex Claussen
Developer
Developer
Posts: 2597
Joined: Tue Jul 11, 2006 18:36
Contact:

Re: New modelpack

Post by Rex Claussen »

Enjay wrote:Personally I usually prefer, or have more use for, the more modern or futuristic styled models but all of them are welcome. :)
I, too, have focused on sci-fi or scientific/mechanical/modern models - mainly because I'm new to the use of models and the project with which I'm currently involved requires these types of models. However, I can easily see myself being interested in the medieval models for a DooM/Hexen/Heretic themed mod.

And, Sitters, Enjay and I have made free use of many of your models in our current project, and for that we thank you.
User avatar
sitters
Hosted
Posts: 167
Joined: Sun May 24, 2009 6:49

Re: New modelpack

Post by sitters »

Update of the model pack


Image
User avatar
Enjay
Developer
Developer
Posts: 4720
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: New modelpack

Post by Enjay »

Very nice. :yup:
User avatar
Rex Claussen
Developer
Developer
Posts: 2597
Joined: Tue Jul 11, 2006 18:36
Contact:

Re: New modelpack

Post by Rex Claussen »

Indeed, it looks very nice, especially set against the backdrop of the night sky.
User avatar
sitters
Hosted
Posts: 167
Joined: Sun May 24, 2009 6:49

Re: New modelpack

Post by sitters »

Thanks,

I update the picture with some stools and a chain with skull.
Slowly we get a scene.
User avatar
Dutch Devil
Posts: 91
Joined: Fri Apr 14, 2006 18:59
Location: Netherlands

Re: New modelpack

Post by Dutch Devil »

Armor stand
Weapon stand
An suit of armor
Chairs
Benches
Chests
Tables
Wine rack
Wooden wine barrels
Paintings
Guilotine or other torture devices
Rugs

Shields, swords, axes (would look nice mounted on an wall)
User avatar
Enjay
Developer
Developer
Posts: 4720
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: New modelpack

Post by Enjay »

Heh, before you updated the picture I thought to myself, "yeah that looks like a nice little scene, I could see me camping there and having a few beers sitting at that table". However, with the hanging skull there now, I think I might find somewhere else to have a picnic. ;)

Again, it's looking good and the skull is quite a nice, natural shape.
User avatar
Rachael
Developer
Developer
Posts: 3639
Joined: Sat May 13, 2006 10:30

Re: New modelpack

Post by Rachael »

I'm quite liking these, as well, however, I don't have much feedback on them. They look really really cool. :)
User avatar
sitters
Hosted
Posts: 167
Joined: Sun May 24, 2009 6:49

Re: New modelpack

Post by sitters »

Thanks, add some torture devices. :shock:

Image
User avatar
Enjay
Developer
Developer
Posts: 4720
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: New modelpack

Post by Enjay »

I've already seen most of them in a certain soon-to-be-released map and they look really good close up. The only one that is new to me is that particularly uncomfortable looking rack-like device on the left. I don't fancy being attached to one of those (or any of the devices to be fair).
User avatar
sitters
Hosted
Posts: 167
Joined: Sun May 24, 2009 6:49

Re: New modelpack

Post by sitters »

Enjay wrote:I've already seen most of them in a certain soon-to-be-released map and they look really good close up. The only one that is new to me is that particularly uncomfortable looking rack-like device on the left. I don't fancy being attached to one of those (or any of the devices to be fair).

Yea the left one is a new one, the others, I make for the map cruel death.
I make more :

The Judas Cradle.
The head crusher.

I put them all in one medieval model-pack ( that's going to be a big download ).
Post Reply

Return to “Projects”