New R3D map

Talk about our & your projects.
User avatar
sitters
Hosted
Posts: 98
Joined: Sun May 24, 2009 6:49

Re: New R3D map

Post by sitters » Fri Mar 25, 2016 16:25

The weapon pick-ups.


[spoiler]Image[/spoiler]

User avatar
Tiger
Developer
Developer
Posts: 856
Joined: Thu Feb 25, 2010 3:44
Location: United States

Re: New R3D map

Post by Tiger » Fri Mar 25, 2016 20:05

Tiger wrote::shock: I want, now
Nicholas "Tiger" Gautier

User avatar
Rex Claussen
Developer
Developer
Posts: 2400
Joined: Tue Jul 11, 2006 18:36
Contact:

Re: New R3D map

Post by Rex Claussen » Mon Mar 28, 2016 20:51

sitters wrote:The weapon pick-ups.
Most excellent!

I presume there will be a horizontal model version of the single-barreled shotgun for the item that the shotgunner drops when killed?

User avatar
sitters
Hosted
Posts: 98
Joined: Sun May 24, 2009 6:49

Re: New R3D map

Post by sitters » Fri Apr 01, 2016 19:04

Rex Claussen wrote:
sitters wrote:The weapon pick-ups.
Most excellent!

I presume there will be a horizontal model version of the single-barreled shotgun for the item that the shotgunner drops when killed?

Yeah, its just for the view.

User avatar
sitters
Hosted
Posts: 98
Joined: Sun May 24, 2009 6:49

Re: New R3D map

Post by sitters » Fri Sep 16, 2016 15:53

All the summer jobs are done, so continue with the map.

A view rooms to do, then start with the gameplay.

[spoiler]Image[/spoiler]

User avatar
Rex Claussen
Developer
Developer
Posts: 2400
Joined: Tue Jul 11, 2006 18:36
Contact:

Re: New R3D map

Post by Rex Claussen » Fri Sep 16, 2016 22:02

Not bad at all. But your subway, bar, and exterior areas really blow the rest of your office areas away. [Not a criticism, btw.]

User avatar
sitters
Hosted
Posts: 98
Joined: Sun May 24, 2009 6:49

Re: New R3D map

Post by sitters » Sat Sep 17, 2016 8:41

Rex Claussen wrote:Not bad at all. But your subway, bar, and exterior areas really blow the rest of your office areas away. [Not a criticism, btw.]

Yeah I know, but for realism I also must have simple rooms. :)

hawkwind
Posts: 19
Joined: Sat Jul 04, 2009 6:35

Re: New R3D map

Post by hawkwind » Tue Aug 29, 2017 6:43

bump ... any updates ?

User avatar
sitters
Hosted
Posts: 98
Joined: Sun May 24, 2009 6:49

Re: New R3D map

Post by sitters » Sun Oct 29, 2017 16:05

hawkwind wrote:
Tue Aug 29, 2017 6:43
bump ... any updates ?
Yeah, the map is ready, making monster and the gameplay.

User avatar
Enjay
There is no dark side in the moon, really...
Developer
Developer
Posts: 4592
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: New R3D map

Post by Enjay » Sun Oct 29, 2017 22:56

sitters wrote:
Sun Oct 29, 2017 16:05
Yeah, the map is ready, making monster and the gameplay.
I've been looking forward to this for [checks first post] 4 years :shock: I had no idea it had been that long since you first mentioned it.

[hops up and down excitedly]

User avatar
sitters
Hosted
Posts: 98
Joined: Sun May 24, 2009 6:49

Re: New R3D map

Post by sitters » Sun Nov 05, 2017 13:37

Enjay wrote:
Sun Oct 29, 2017 22:56
sitters wrote:
Sun Oct 29, 2017 16:05
Yeah, the map is ready, making monster and the gameplay.
I've been looking forward to this for [checks first post] 4 years :shock: I had no idea it had been that long since you first mentioned it.

[hops up and down excitedly]
Yeah I know, but I'm not in a rush. :D
It's just a hobby, I only work on it when I like doing it.
Last maps I worked together with ABBS , now I do it alone.

User avatar
Enjay
There is no dark side in the moon, really...
Developer
Developer
Posts: 4592
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: New R3D map

Post by Enjay » Sun Nov 05, 2017 19:16

Don't worry. I wasn't trying to chase you. I was just surprised that 4 years had gone by since I first heard of the project.

As far as hobbies go, I'm much the same these days. Real life has taken over to such an extent that hobbies get quite a low priority and so everything takes a long time. I'd prefer it if it was by choice and I was doing something more interesting instead, but I'm not. :?

Anyway, I'm just excited that you gave us an update and that you are still working on it (i.e. it's not dead). :D

User avatar
sitters
Hosted
Posts: 98
Joined: Sun May 24, 2009 6:49

Re: New R3D map

Post by sitters » Thu Nov 30, 2017 9:00

Nice enemy such a turret.

[spoiler]Image[/spoiler]

or a drone

[spoiler]Image[/spoiler]

User avatar
Rex Claussen
Developer
Developer
Posts: 2400
Joined: Tue Jul 11, 2006 18:36
Contact:

Re: New R3D map

Post by Rex Claussen » Thu Nov 30, 2017 13:56

Ha, ha! Beautifully modeled mechanical enemies. Keep up the good work.

User avatar
Enjay
There is no dark side in the moon, really...
Developer
Developer
Posts: 4592
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: New R3D map

Post by Enjay » Sat Dec 02, 2017 20:44

Looking forward to seeing these in action. :)

Post Reply

Return to “Projects”