Code: Select all
script 4 open
{
int snowx = getactorx(20);
int snowy = getactory(20);
int snowz = getactorz(20);
spawn("MapSpot", snowx + (random(-512, 512) * 65536), snowy +(random(-512, 512) * 65536), snowz, 21, 0);
spawn("MapSpot", snowx + (random(-512, 512) * 65536), snowy +(random(-512, 512) * 65536), snowz, 22, 0);
thing_projectile(21, random(207, 209), random(-15, 15), random(15, 30), random(-15, -30));
thing_projectile(22, random(207, 209), random(-15, 15), random(15, 30), random(-15, -30));
delay(1);
thing_remove(21);
thing_remove(22);
restart;
}