To avoid crashes from either hard or soft, Cabinets could be use to restore certain Values to default regardless of state or situation. However, if the restoration value is enabled, this could also cause a fatal hard-crash from either RPC or by the main core engine itself from an unknown nature property.
By default this feature would be enabled. This can be disabled by a simple CVar:
This might be helpful in regards to beta testing and fatal output or input errors from SkullTag itself.