[TGRDM3-r294]Bug: Weap Projectiles don't Supply Decals

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[TGRDM3-r294]Bug: Weap Projectiles don't Supply Decals

Post by Tiger » Sun Dec 25, 2011 14:30

I think I might have forgot to implement the decals once the projectile hits a collision with a non-passable surface.
This currently affects:
  • TGRRocketLauncher
  • TGRPlasmaRifle
File Name: TGRDM3_BlauNacht.pk3
Project Version/Revision: TGRDM3 r294
(G)ZDoom or Child Port; Revision(s): GZDoom r1280
Bug Reproducible: When specified projectile hits a wall or blocking surface.
Level Number: Globally
Nicholas "Tiger" Gautier

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Tiger
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Re: [TGRDM3-r294]Bug: Weap Projectiles don't Supply Decals

Post by Tiger » Tue Jan 03, 2012 1:47

Fixed in r345.
Nicholas "Tiger" Gautier

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