Is TEXTURES translucency supported?
Posted: Sun Aug 01, 2021 16:26
I've been unsuccessfully trying to get layered translucent patches to work. I've seen in the source that the Blend stuff is commented out; are the other transparency options also not implemented? I followed an example from here, but when I try the below in ECWolf I just get a solid black texture.
If I understand how TEXTURES is supposed to work, the below should be a weird blend of two textures but I just get solid black.
If I understand how TEXTURES is supposed to work, the below should be a weird blend of two textures but I just get solid black.
Code: Select all
Texture Test, 64, 64
{
Patch GSTONEA1, 0, 0
Patch WOOD1, 0, 0
{
Alpha 0.5
Style Translucent
}
}