THEY'VE ARRIVED....

Advanced Wolfenstein 3D source port based upon Wolf4SDL and ZDoom.
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AstroCreep
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THEY'VE ARRIVED....

Post by AstroCreep » Wed Apr 22, 2015 6:04

Image


Brought to you by Bloboid Image

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AstroCreep
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Re: THEY'VE ARRIVED....

Post by AstroCreep » Sat Apr 25, 2015 23:06

COMING SOONER THAN LATER!

WITH LASERS!

and on a side note

HERE'S SOME SCARY FEMALE NAZI GUARDS!
(I'd hit)
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Last edited by AstroCreep on Mon Jun 15, 2015 2:57, edited 2 times in total.

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Re: THEY'VE ARRIVED....

Post by Blzut3 » Sun Apr 26, 2015 20:20

Tags work for me:
Edit: Removed example since it's taken care of now.

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AstroCreep
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Re: THEY'VE ARRIVED....

Post by AstroCreep » Sun Apr 26, 2015 20:23

Hmmm wonder what I did wrong

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Enjay
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Re: THEY'VE ARRIVED....

Post by Enjay » Sun Apr 26, 2015 22:26

Youtube tags should look like this:

Code: Select all

[youtube]mwDoe9mtmUg[/youtube]
With this result:
Edit by Blzut3: Taken care of now.

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AstroCreep
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Re: THEY'VE ARRIVED....

Post by AstroCreep » Mon Apr 27, 2015 2:39

Fixed. We should prob delete all these doubles lol

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Gez
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Re: THEY'VE ARRIVED....

Post by Gez » Mon Apr 27, 2015 13:02

It'd be interesting if you had to use different weapons. Throwing non-lethal food pellets at animals to make them sleep, and using lethal weapons against the invaders to kill them. With penalties if you get it wrong and kill an animal or feed an alien.

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AstroCreep
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Re: THEY'VE ARRIVED....

Post by AstroCreep » Tue Apr 28, 2015 2:28

That it would be, but I am still an amateur to this decorate stuff lol. So instead, I'm going to explain it away with the animal feed being corrosive to the aliens and the laser rifle having a nifty "stun" setting

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Re: THEY'VE ARRIVED....

Post by Blzut3 » Tue Apr 28, 2015 2:33

It's OK, ECWolf isn't yet capable of that any way. (Really need to get around to adding damage type support. It has been high on the to-do list for awhile now, but not high enough apparently.)

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Re: THEY'VE ARRIVED....

Post by AstroCreep » Mon May 18, 2015 16:26

I'm not gonna lie, I can't wait for that feature. Burning death frames or GTFO

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AstroCreep
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Re: THEY'VE ARRIVED....

Post by AstroCreep » Tue Jun 02, 2015 7:58

Image
Image
Seems like the only way to destroy it is from within...

Screenshota from 1st boss level

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Re: THEY'VE ARRIVED....

Post by OtterSlinger » Sun Jun 28, 2015 11:00

If you don't mind me asking, how did you make maps for Super 3D Noah's Ark?

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AstroCreep
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Re: THEY'VE ARRIVED....

Post by AstroCreep » Sun Jun 28, 2015 19:05

The same way you would with Wolf. Most wolf editors also have support for Corridor 7, Blake Stone, S3DNA, and so on. I prefer WDC.

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Re: THEY'VE ARRIVED....

Post by AstroCreep » Mon Apr 04, 2016 4:23

Image

#fearthebloboid

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