For your map, the only thing you're missing is to add the skill levels to the thing:
Code: Select all
thing
{
x = 1.5;
y = 1.5;
z = 0;
type = 1;
skill1 = true;
skill2 = true;
skill3 = true;
skill4 = true;
}
Code: Select all
MAP01
TEXTMAP
ENDMAP
Now it might not be what you expect since open space is done with tile -1. Your tile 0 is a solid wall with solid color textures.