ECWolf 1.3.3

Advanced Wolfenstein 3D source port based upon Wolf4SDL and ZDoom.
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Moderator: Blzut3

Posts: 476
Joined: Sun Jan 24, 2010 22:21

ECWolf 1.3.3

Post by Blzut3 » Sat Oct 01, 2016 19:49

Long overdue, a new patch release is out today.

Visitor Alex

Re: ECWolf 1.3.3, XBOX 360 Controller Deadzone in menus

Post by Visitor Alex » Wed Nov 09, 2016 20:28

Thanks for the update!

This is a minor thing, but the deadzone for setting up joystick controls is very sensitive compared to that
of the last version. This is the case even with the sensitivity slider all the way right.
As soon as I select a key to change, a random axis takes its place (acting as though the deadzone is set way too sensitively).
However, in game controls and menu navigation behave normally.

Thanks again for hard your work on such an excellent piece of software.


Re: ECWolf 1.3.3

Post by Hiragamer98 » Sat Mar 04, 2017 18:51

you can add the Blake Stone source port on ecwolf???

is my question.

Posts: 1399
Joined: Mon Oct 22, 2007 16:47

Re: ECWolf 1.3.3

Post by Gez » Sun Mar 05, 2017 12:45

If you go there and scroll down to the "Roadmap" section you should find the answer to your question.

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