Extracting AUDIOT.WL6

Advanced Wolfenstein 3D source port based upon Wolf4SDL and ZDoom.
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Gumbemanden
Posts: 13
Joined: Mon Mar 14, 2016 12:11

Extracting AUDIOT.WL6

Post by Gumbemanden » Fri Nov 11, 2016 12:23

Does anyone here know how to extract the music from said file?

Thanks.

Blzut3
Developer
Developer
Posts: 367
Joined: Sun Jan 24, 2010 22:21

Re: Extracting AUDIOT.WL6

Post by Blzut3 » Sun Nov 13, 2016 22:36

Either WDC or Slade will do what you want.

Guest

Re: Extracting AUDIOT.WL6

Post by Guest » Mon Nov 14, 2016 8:25

Just downloaded WDC, can't seem to open the file.

filipetolhuizen
Posts: 54
Joined: Wed Jun 25, 2014 1:08

Re: Extracting AUDIOT.WL6

Post by filipetolhuizen » Sat Mar 18, 2017 22:44

You'll have to open the whole data inside Wolf3d folder (View Data Files). WDC will open maps, graphics, sprites, sound, music at the same time and you'll be able to extract them all.

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