5:4 aspect ratio instead of 4:3 in fullscreen pillarboxed mode (v1.3.3)
Moderator: Blzut3
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- Posts: 21
- Joined: Mon Jun 15, 2015 18:05
5:4 aspect ratio instead of 4:3 in fullscreen pillarboxed mode (v1.3.3)
I've just discovered what seems to be a similar error to this GZDoom issue. My native desktop resolution is 1600x900, and when I'm running ECWolf 1.3.3 (w/ Wolf3D shareware v1.4 data files) in fullscreen mode with the 4:3 aspect ratio set in the menu, the game screen is actually rendered in 5:4 ratio, making the images overstretched vertically (pillarboxed areas have been removed from the screenshots):
For comparison, here's an original DOS version screenshot corrected to 640x480: