(NEW 1.2 EDITION 8/6/2020) Wolfenstein Sprite Fix and Rotation Project for ECWolf

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Blzut3
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Re: Wolfenstein Sprite Fix and Rotation Project for ECWolf

Post by Blzut3 » Mon Mar 16, 2015 19:01

PSTrooper wrote:mostly in the firing animation offsets,
For those wondering, the Mac sprite format only knows the width of the sprite. It is required that the sprite be centered. Not sure why they did it that way, but I suppose for most sprites it doesn't matter.

Blzut3
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Re: Wolfenstein Sprite Fix and Rotation Project for ECWolf

Post by Blzut3 » Sun Mar 27, 2016 7:07

Uploaded first build with something resembling net code.

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PSTrooper
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Re: Wolfenstein Sprite Fix and Rotation Project for ECWolf

Post by PSTrooper » Thu Aug 06, 2020 8:12

Version 1.2 is out now. All the missing non boss rotations are done and have been added finally. Video coming soon!

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Enjay
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Re: (NEW 1.2 EDITION 8/6/2020) Wolfenstein Sprite Fix and Rotation Project for ECWolf

Post by Enjay » Thu Aug 06, 2020 11:28

Great stuff, thanks very much. Personally, I really like the no-shadows option in this mod.

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