QZDoom - Version 1.2.1 released!

Moderators: Rachael, dpJudas

Locked
User avatar
Rachael
Developer
Developer
Posts: 3640
Joined: Sat May 13, 2006 10:30

QZDoom - Version 1.2.1 released!

Post by Rachael »

This release includes fixes to bring it in line with GZDoom 2.3.1.

Additional fix:
  • Fixed a memory allocation error in the software renderer that was causing frame rates to tank.
User avatar
Rachael
Developer
Developer
Posts: 3640
Joined: Sat May 13, 2006 10:30

Re: QZDoom - Version 1.2.1 released!

Post by Rachael »

Accidentally re-uploaded 1.2.0. The 1.2.1 archives are now in place. Sorry about that. >_>
User avatar
Enjay
Developer
Developer
Posts: 4720
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: QZDoom - Version 1.2.1 released!

Post by Enjay »

Thank you for this. It's particularly interesting to watch this port grow as it supports more and more GZDoom features but in a more traditional looking environment.

Do you know that your ini is in the 64bit 7z?
User avatar
Rachael
Developer
Developer
Posts: 3640
Joined: Sat May 13, 2006 10:30

Re: QZDoom - Version 1.2.1 released!

Post by Rachael »

... that must've happened when I ran it from microsoft visual studio. oops. >_> I'll remove it, thank you. Third time's a charm, eh? >_>
_mental_
Developer
Developer
Posts: 259
Joined: Sun Aug 07, 2011 13:36

Re: QZDoom - Version 1.2.1 released!

Post by _mental_ »

macOS version is available too.
Locked

Return to “News”