Fade-In & Fade-Out Seem to be Broken
Posted: Wed Feb 08, 2017 14:31
This is happening on GZDooM v2.3.2 and at least one development build. Specifically, it happens in Paranoiac. Graf, you have a relatively recent build of the game, so you can test it. The TITLEMAP has fades, Map16 has fades, and Map21 has fades.
I am currently using G2.4Pre-342-GD90F2BA. These are the specs of my computers in question:
Processor: Intel Core 2 Duo E8500 @ 3.16 GHz
RAM: 4 GB
OS: Windows 7 Professional, 64-bit
DirectX: 11.0
Chipset: Intel 4 Express (Internal)
Dedicated video memory: 64 MB
My other computer has these specs:
Processor: Intel Core 2 4400 @ 2 GHz
RAM: 2 GB
OS: Windows 7 Home Premium, 32-bit
DirectX: 11.0
Graphics Card: NVIDIA GeForce GT 240
Dedicated video memory: 1024 MB GDDR5
I am currently using G2.4Pre-342-GD90F2BA. These are the specs of my computers in question:
Processor: Intel Core 2 Duo E8500 @ 3.16 GHz
RAM: 4 GB
OS: Windows 7 Professional, 64-bit
DirectX: 11.0
Chipset: Intel 4 Express (Internal)
Dedicated video memory: 64 MB
My other computer has these specs:
Processor: Intel Core 2 4400 @ 2 GHz
RAM: 2 GB
OS: Windows 7 Home Premium, 32-bit
DirectX: 11.0
Graphics Card: NVIDIA GeForce GT 240
Dedicated video memory: 1024 MB GDDR5