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Strange trail problem
Posted: Sat Mar 18, 2017 18:13
by TolgaKerem07
Re: Strange trail problem
Posted: Sat Mar 18, 2017 18:36
by _mental_
Could you please narrow down the list of loaded mods from 22 to the minimum set that exhibits the problem?
Then post link(s) to the exact version(s) of mods. Also let us know the version of GZDoom you are using.
Re: Strange trail problem
Posted: Sun Mar 19, 2017 10:20
by TolgaKerem07
Re: Strange trail problem
Posted: Sun Mar 19, 2017 10:20
by TolgaKerem07
Gzdoom 2.3.2 x64
Re: Strange trail problem
Posted: Sun Mar 19, 2017 11:25
by _mental_
I loaded Doom 2 MAP08 with Project Brutality 2.03.pk3 but I don't see any problem with barons' projectiles.
Summoning bunch of hell knights didn't help reproduce the problem too.
Are you sure that no other files were loaded except Project Brutality's main .pk3?
Re: Strange trail problem
Posted: Sun Mar 19, 2017 15:34
by TolgaKerem07
ultimate torment ant torture + pb does this problem
Re: Strange trail problem
Posted: Sun Mar 19, 2017 16:35
by _mental_
This is not a problem with GZDoom. Both mods modify gameplay and visuals heavily, so they are not compatible with each other.
There is no way to fix this issue until somebody will update one of the mod (or both) to make them work correctly together.