Okay, I know SLADE is out for some time already, but it's has been a while since I played or did anything in Doom, and Slayer's software really caught my attention, and I haven't seen any discussion about that program here, so I'll start one.
I haven't used it long enough to get some accurate reviews, and I only have my computer - so can't really compare with stability on other system specs. So here's just a brief info.
SLADE combines the simplicity of old DEU editors like my beloved DETH an ZETH; it also has a nice interface featuring not-so-many-damn-buttons which makes you feel a bit like WadAuthor; Slayer had also implemented 3D mode that supports ZDoom specials like slopes and translucencies, but not height and color transfers yet. Things like those (and GZDoom, Vavoom, Legacy 3D floors) are to be included. SLADE also has a few quick and useful ways to draw new sectors "by hand", and you can put a desired flat texture in the background to see exactly how does a sector need to be shaped to fit.
But there are also a few bugs and stability issues. The 3D mode tends to crash a lot on high resoultions like 1280x1024, and creating SideDefs in LineDef's properties window just doesn't work.
Please post your opinions on this software. It's 1.12 version available here http://slade.mancubus.net
Reviewing SLADE
- ellmo
- DRD Team Admin (Inactive)
- Posts: 237
- Joined: Thu Jun 30, 2005 13:30
- Location: Poland, Poznan
- Paul
- DRD Team Admin (Inactive)
- Posts: 1058
- Joined: Thu Jun 30, 2005 13:30
- Location: Poland - Grojec / Radom
- Contact:
- grubber
- Site Founder
- Posts: 230
- Joined: Wed Jun 29, 2005 18:57
- Location: Czech Republic, Zlin
- Contact:
- Tormentor667
- Stronghold Team
- Posts: 3555
- Joined: Sun Nov 13, 2005 23:15
- Location: Germany
- Contact:
- ellmo
- DRD Team Admin (Inactive)
- Posts: 237
- Joined: Thu Jun 30, 2005 13:30
- Location: Poland, Poznan
Slayer would definitely have to deal with that horrible bugs that make 3D mode crash at least ten times per hour if you're not careful.
I hate to admit but I switched to DB... and I started to like it. But I still use SLADE for viewing and aligning slopes, and ZETH for accurate viewing of flags applied things and sectors. I know it's hard to understand for some (:D NMN) how can one use three different utilities to make one map... but it works very good for me.
I hate to admit but I switched to DB... and I started to like it. But I still use SLADE for viewing and aligning slopes, and ZETH for accurate viewing of flags applied things and sectors. I know it's hard to understand for some (:D NMN) how can one use three different utilities to make one map... but it works very good for me.
- BioHazard
- Posts: 408
- Joined: Mon Jul 25, 2005 10:02
- Location: Middle of California where there is no air.
- Contact:
- Psycho Siggi
- Posts: 96
- Joined: Thu Jul 07, 2005 19:45
- Location: South Africa
- DoomGuy
- Posts: 47
- Joined: Tue Apr 25, 2006 4:02
I tried it.....
I downloaded SLADE to give it a try. It crashed many times just trying to use it. I didn't get to try the 3-D mode. It always wanted to send a report to Microsoft. I had just started creating this level using DeePsea 12.13 and it wasn't too big (yet). When I decided that SLADE was crashing too often to use effectively, I loaded the level in DeePsea. WHOA! It was totally messed up! Lines running all over the place. It didn't even look like a Doom map. Not sure what would have caused that but I'm glad I had a backup!
I would like to give it another try. Especially if you can align slopes and will be able to adjust heights. But I think I'll wait for the new version to come out.
Looked promising though! Keep at it!
I would like to give it another try. Especially if you can align slopes and will be able to adjust heights. But I think I'll wait for the new version to come out.
Looked promising though! Keep at it!