Strange glitches on menu text and wall textures

These are problems that have already been resolved, either by others or by their users.

Moderator: Graf Zahl

Locked
SpartanHedgey
Posts: 1
Joined: Mon Oct 10, 2016 17:22

Strange glitches on menu text and wall textures

Post by SpartanHedgey »

Hi,
I just installed Doom 2 and GZDoom, however upon launching the game through the GZDoom executable the menu text was incredibly glitchy to the point that it was difficult to read. The best way I can describe it is that it was flickering sporadically.
GZDOOM bug.png
GZDOOM bug.png (225.44 KiB) Viewed 2336 times
Furthermore, in-game whilst alive walls were occasionally flickering in and out of existence. And then, when I died, this happened:
GZDOOM bug.png
GZDOOM bug.png (225.44 KiB) Viewed 2336 times
I really need my Doom fix, so any help would be appreciated :D
Attachments
GZDoom bug2.png
GZDoom bug2.png (241.99 KiB) Viewed 2336 times
Dxdiag_SpartanHedgey_10.10.2016.txt
DXdiag
(91.85 KiB) Downloaded 115 times
User avatar
Rachael
Developer
Developer
Posts: 3639
Joined: Sat May 13, 2006 10:30

Re: Strange glitches on menu text and wall textures

Post by Rachael »

Issues like this are almost always caused by the graphics driver, and are often fixed in a following graphics driver release. Given that the problem was so widespread in your experience, it's hard to imagine that the driver version you were using was anything but broken in OpenGL. Intel does release broken drivers, but they often do not stay broken as such.

A driver is what allows an application (GZDoom) to communicate with your graphics hardware (Intel HD Graphics 520) - and when that's broken, that's why problems occur.

So - Please try the latest graphics driver first.
User avatar
Rachael
Developer
Developer
Posts: 3639
Joined: Sat May 13, 2006 10:30

Re: Strange glitches on menu text and wall textures

Post by Rachael »

No response for 2 weeks - closing.
Locked

Return to “Closed Tech Issues”