With gzdoom-g2.1.pre-655-gc6cb849, sometimes when I change resolution, I get left with a black screen. It doesn't always happen, but it does happen most of the time when I do the following:
Start a game in my normal resolution (1920x1200 - full screen native resolution).
Go to the screen res menu
Change to something small e.g. 640x480
Quit the menu and go back to the game screen (not sure if that is necessary)
Go back to the screen res menu and change back to 1920x1200
The resolution change seems to happen, but the game window is black. I can see the rabbit head mouse cursor and the menu and game are responsive. If I quit and then restart the game, it appears as normal.
Win 7. nVidia GTX 760, drivers updated a couple of days ago to 347.52
I'm not really in the habit of changing my screen resolution so I'm not sure how long this has existed. I only noticed because I'd set up a new instance of GZDoom (which obviously started at the default resolution) and I then changed to my usual resolution.
gzdoom-g2.1.pre-655-gc6cb849 change res, black screen
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- Enjay
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Re: gzdoom-g2.1.pre-655-gc6cb849 change res, black screen
Others, including myself, have the same problem. Check some of the threads in Bugs and Vexing Bugs.
The only reliable way, at the moment, to change the resolution is through the ini file.
The only reliable way, at the moment, to change the resolution is through the ini file.
- Enjay
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Re: gzdoom-g2.1.pre-655-gc6cb849 change res, black screen
Ah yes, now that you mention it I remember black screens being reported before. I'm sure I couldn't replicate the problem at the time on my machine. I wonder what (if anything) has changed?
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Re: gzdoom-g2.1.pre-655-gc6cb849 change res, black screen
Enjay wrote:With gzdoom-g2.1.pre-655-gc6cb849, sometimes when I change resolution, I get left with a black screen. It doesn't always happen, but it does happen most of the time when I do the following:
Start a game in my normal resolution (1920x1200 - full screen native resolution).
Go to the screen res menu
Change to something small e.g. 640x480
Quit the menu and go back to the game screen (not sure if that is necessary)
Go back to the screen res menu and change back to 1920x1200
The resolution change seems to happen, but the game window is black. I can see the rabbit head mouse cursor and the menu and game are responsive. If I quit and then restart the game, it appears as normal.
Win 7. nVidia GTX 760, drivers updated a couple of days ago to 347.52
I'm not really in the habit of changing my screen resolution so I'm not sure how long this has existed. I only noticed because I'd set up a new instance of GZDoom (which obviously started at the default resolution) and I then changed to my usual resolution.
My post dated 02/03/15 GZDoom V 2.0.5 crashes but v1.8.10 OK seems to be the same issue Enjay. I also have the Nvidia Drivers 347.52 but by card is Gigabyte GTX460 O/S Windows 7 Ultimate (x64). I was getting crashing with V2.0.5 and latest Dev. builds BUT v1.8.10 performing perfectly.
Like you I seldom change resolution, so was unaware of the issue and had been using the Dev. Builds as they are released.
Regards
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Re: gzdoom-g2.1.pre-655-gc6cb849 change res, black screen
Same here btw. I only need to delete my ini-File, launch GZDoom and change the resolution to the native res. of 3840x2160. Result: Black screen + cursor. No problem with 1.8.10 here either. Seems to be a problem with more recent Nvidia drivers and the new renderer.