Windowed mode with no border

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

Posts: 1
Joined: Tue Dec 11, 2012 15:17

Windowed mode with no border

Post by cce » Tue Dec 11, 2012 15:27


In Valve's Source engine games you can use the -noborder command line switch to make the game run in a window, but with no window borders visible. Is this possible in GZDoom?

This would be ace for a little split-screen hack I have in mind :)

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