GZDoom and Windows 7

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
[Home] [Download] [Git builds (Win)] [Git builds (Mac)] [Wiki] [Repo] [Bugs&Suggestions]

Moderator: Graf Zahl

Locked
Jamesff
Posts: 22
Joined: Fri Oct 05, 2007 22:10

GZDoom and Windows 7

Post by Jamesff » Tue Jan 22, 2013 19:19

I just installed GZDoom on my new Windows 7 PC into the backed-up directory from my old computer and it won't run at all. Either the the startup window opens and then closes right away, or it hangs, forcing me to close it manually. A fresh install works just fine, however. What's going on?"
Last edited by Jamesff on Tue Jan 22, 2013 20:07, edited 1 time in total.

Gez
Developer
Developer
Posts: 1399
Joined: Mon Oct 22, 2007 16:47

Re: GZDoom and Windows 7

Post by Gez » Tue Jan 22, 2013 19:35

I have no idea.

Please read this and get GZDoom to generate a log file. Then copy/paste the content of that log file.

User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: GZDoom and Windows 7

Post by Graf Zahl » Wed Jan 23, 2013 0:10

If the config contains system-specific settings for your old computer they may not work on the new one. Sound settings, for example, is a possibility.


Anyway, not a bug.

Locked

Return to “GZDoom”