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Download for test
Posted: Sat May 10, 2014 14:03
by Graf Zahl
Posted here because ZDoom's forum won't let me upload the file.
See here for more info:
http://forum.zdoom.org/viewtopic.php?p=758671#p758671
Re: Download for test
Posted: Sat May 10, 2014 22:32
by Enjay
I get a crash on startup. The attached report was just using my usual setup but I have also tried a clean install and other IWADs.
Re: Download for test
Posted: Sat May 10, 2014 23:07
by Enjay
For info, after a bit of configuring (took me a while to realise that GLEW_LIBRARY needs to point to glew32.lib (I was trying to make it point to glew32.dll doh!)) I built my own exe and it seems to run. Don't know if it means much but my gzdoom.exe is 3,962,368 bytes versus your 3,906,048 bytes. I guess that could be down to a number of factors unrelated to GLEW.
Re: Download for test
Posted: Sun May 11, 2014 8:59
by Graf Zahl
What compiler do you use? Different compilers can easily cause different binary sizes.
For the crash: Not surprising. The test build requires OpenGL 4.0 plus two specific extensions. You only got GL 3.3 and that's the limit of the graphics card.
Re: Download for test
Posted: Sun May 11, 2014 9:15
by Enjay
Graf Zahl wrote:What compiler do you use? Different compilers can easily cause different binary sizes.
Visual C++ 2010 Express
Graf Zahl wrote:The test build requires OpenGL 4.0 plus two specific extensions. You only got GL 3.3 and that's the limit of the graphics card.
Ah, fair enough then.