Thank you all

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Retro
Doomhead
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Thank you all

Post by Retro » Sat Jun 13, 2015 3:41

Just a line to thank you to all the talented people behind these sourceports and user made mods and levels. You have given me many hours of fun and non-productivity over the years, and keeping this old classic alive. (The game, not me. :) ). I can only imagine the many hours invested in this by you folks.

Zhadoom
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Joined: Tue Sep 02, 2014 16:06

Re: Thank you all

Post by Zhadoom » Thu Jul 16, 2015 19:25

Hi!

Yes, thank you all for the ports and levels out there.
I'd also like to thank the editors of the Wikis and the tutorials on mapping, detail and game play. You all make editing such a great hobby! :cheers:

zhd

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theleo_ua
http://theleo-ua.livejournal.com
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Re: Thank you all

Post by theleo_ua » Fri Sep 11, 2015 2:06

Agree with people above. Keep up the good work!
Nothing smells better than a dead Governor in the morning (c) http://www.rpgcodex.net/phpBB/viewtopic ... 026#808026

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