Thank you

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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linuxpjohnston
Posts: 1
Joined: Thu Oct 15, 2015 12:44

Thank you

Post by linuxpjohnston » Thu Oct 15, 2015 12:52

Just want to send a quick thank you to all the developers maintaining this great source port. I have recently moved all my systems over to Linux full time and now am in the process of compiling all the good ol games so they run on linux without using wine or a virutal machine. Was able to get both GZDoom and ECWolf running, now to make some rpms so I can put on my other machines so rest of family can play together. Will worry about getting Project Brutality to work better in GZDoom, main issue I'm having is with the sound, but that can be tweaked at a later time.

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