Starting out

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Starting out

Post by Guest »

Can I get help with playing brutal doom? I want to play Doom 2 with the brutal features but I can only get the starter pack levels to load.
_mental_
Developer
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Posts: 259
Joined: Sun Aug 07, 2011 13:36

Re: Starting out

Post by _mental_ »

Start using this command line: gzdoom.exe -iwad doom2 -file brutalv20b.pk3
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NeoHippo
Posts: 402
Joined: Tue Sep 13, 2005 0:47
Location: British Columbia Canada

Re: Starting out

Post by NeoHippo »

_mental_ wrote:Start using this command line: gzdoom.exe -iwad doom2 -file brutalv20b.pk3
The problem with that is that GZDoom does stop dead in its tracks
  • Image
Looking at line 610 all seems okay, though.
_mental_
Developer
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Re: Starting out

Post by _mental_ »

Brutal Doom doesn't work with development builds. Details are here.
You can fix this by yourself though by removing those 'l' characters. Or just use the latest stable versions, 2.1.1 or 1.9.1.
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NeoHippo
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Location: British Columbia Canada

Re: Starting out

Post by NeoHippo »

Ah, I see now.
In blood.txt there are two ocurrences of A_FadeOut with a 'value' of 0.l (small L) instead of 0.1 (number 1).
After correcting that, brutalv20b.pk3 now works with gzdoom-g2.2pre-1220-gbf2b61f.

Guest wrote:Can I get help with playing brutal doom? I want to play Doom 2 with the brutal features but I can only get the starter pack levels to load.
Simply drag the file brutalv20b.pk3 on top of the file gzdoom.exe or its shortcut, if you made one.
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