Hi,
I'm creating my first map using GZDoom: Doom 2 (UDMF). I'm using the default Doom2 wad with an addition of my own small wad with 3 custom textures in it (2 flats and 1 wall). I can see all my custom textures in GZDoom and can assign them to walls, floors and ceilings with no problems. The problem is when I test the game using GZDoom all my wall textures are flat black.
Any ideas what I'm doing wrong?
Below is in GZDoom Builder and Doom Builder 2
Here is teh same map in GZDoom
Black Wall Textures
Moderator: Graf Zahl
-
- Posts: 1
- Joined: Mon Aug 01, 2016 23:26
Black Wall Textures
You do not have the required permissions to view the files attached to this post.
-
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
Re: Black Wall Textures
No, not without having a look at the map.