*.DEH files

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Meril

*.DEH files

Post by Meril »

Hi!
Is it possible to use .deh files? I want to play some dehacked mods from 1994, but -deh parameter doesn't work. Is there anything I can do to play it?
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Gez
Developer
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Posts: 1399
Joined: Mon Oct 22, 2007 16:47

Re: *.DEH files

Post by Gez »

Yes, it's possible to play dehacked mods. The -deh parameter should work.

I can only see three reasons why they wouldn't work:
1. The deh files are not compatible (dehacked version too old, such as a binary patch instead of a text patch).
2. You're also loading something that replaces the original actors, such as Brutal Doom (so the dehacked changes do not end up getting in the game); or something that contains a DEHSUPP lump (it disables dehacked entirely).
3. You're not using the parameter properly. (It's not a console command for example, and make sure to indicate the proper path.)
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