Screenshot Discussion Thread
Moderator: Graf Zahl
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Hey, you know you wanna rip all of the city-based textures for me...chaoscentral wrote:sure... theres alot of different grass and dirt. I have snow and sand as well...
EDIT: Here are all the nature based textures, include grass, mud, dirt, rock, sand, ice and water. All in 512x512 PNGs except the water which is 256x256.
Also note that the water is gray, and you will need to apply your own color through your own image editor. This is how I created that water texture.
Enjoy http://files.filefront.com/GZDoom_Natur ... einfo.html
- Cyrez
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- chaoscentral
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- Paul
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- Cutmanmike
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- chaoscentral
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- BlazingPhoenix
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- Paul
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- Nash
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- Cyrez
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yes there self painted, basicly i have to place the model in the map where i want it with just a blank texture. then figure out where the light will come from. then load the model back up in max and add the lightsource. finaly trial and error to get the shading right. all in all a real pain in the but, lol
- Nash
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- Nash
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