"Thy Flesh Consumed" Par Times

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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DeeJay
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"Thy Flesh Consumed" Par Times

Post by DeeJay »

I was wondering if the par times from the BFG edition of Ultimate Doom (added to the forth episode) could be worked into GZDoom's standard release. I've already made the adjustment for my local copy using the listed par times on the doomwiki, so I was just hoping they could be made standard.

For now, I've gone ahead and attached my altered mapinfo for others to use if they wish. Just drop it into gzdoom.pk3 (open as a zip file) under the folder \mapinfo\ . Pretty straightforward change, but it might make things quicker for others.
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doom1.txt
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Rachael
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Re: "Thy Flesh Consumed" Par Times

Post by Rachael »

This can be done but it's up to Graf whether he wants this to only apply to the BFG edition or to all versions of Doom.

If he only wants the change to apply to the BFG edition, then it will have to be updated in order to support that.
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Gez
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Re: "Thy Flesh Consumed" Par Times

Post by Gez »

I see no reason to make that exclusive to the BFG edition.
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Rachael
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Re: "Thy Flesh Consumed" Par Times

Post by Rachael »

Well in that case - https://github.com/coelckers/gzdoom/pull/218

Note that the author changed the "t" to "f" as his default key for that episode - I rejected that change.
DeeJay
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Re: "Thy Flesh Consumed" Par Times

Post by DeeJay »

That's cool. Glad to see them officially added.
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