1.0.19 finally released
Moderator: Graf Zahl
- MartinHowe
- Posts: 154
- Joined: Tue Aug 30, 2005 22:07
- Location: Waveney, United Kingdom
- Graf Zahl
- GZDoom Developer
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- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
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- Blade Nightflame
- Posts: 31
- Joined: Sun Dec 04, 2005 22:35
I'm gonna try out the test version, but rest assured, it does not only happen on ATI drivers. Using a (atleast decent for HL2..) NVidia GeForce 5900 FX, it's the same corrupt crap.
EDIT: While the majority of the black lines are gone, I can still see it even with the test version, and why do a few things have to be blurry with no texture filtering? :s
EDIT: While the majority of the black lines are gone, I can still see it even with the test version, and why do a few things have to be blurry with no texture filtering? :s
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- Joined: Sun Apr 02, 2006 3:35
- Nash
- Developer
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- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
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I just tried 1.0.19a (the test version).
A) The funky lighting errors are gone. Yay.
B) The "brick" text colour appears corrupted.
C) There are STILL some artifacts for the menu graphics. Not as terrible as 1.0.19 though.
D) The console text that says "Map 01: Entryway" is coloured weirdly also.
Keep up the good work. =)
Hardware: nVidia GeForce 4 MX 440
A) The funky lighting errors are gone. Yay.
B) The "brick" text colour appears corrupted.
C) There are STILL some artifacts for the menu graphics. Not as terrible as 1.0.19 though.
D) The console text that says "Map 01: Entryway" is coloured weirdly also.
Keep up the good work. =)
Hardware: nVidia GeForce 4 MX 440
- Nash
- Developer
- Posts: 1226
- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
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Oh crap. Looks like I'll have to temporarily revert back to 1.0.18.
GZDoom's reporting assloads of "invalid texture data" in my projects' texture wad. It won't even run. =/
I'm trying to find what the real problem is...
EDIT: At first I thought it was just my eyes, but upon closer inspection, I notice that the sprites are all blurry as f#@k! Turning on filtering makes it look really muddy.
Even with filtering turned off, the sprites appear to have been blurred.
GZDoom's reporting assloads of "invalid texture data" in my projects' texture wad. It won't even run. =/
I'm trying to find what the real problem is...
EDIT: At first I thought it was just my eyes, but upon closer inspection, I notice that the sprites are all blurry as f#@k! Turning on filtering makes it look really muddy.
Even with filtering turned off, the sprites appear to have been blurred.
- Vren Lyet
- Posts: 7
- Joined: Wed Aug 16, 2006 0:53
- Location: some small mostly blue stellar object
Just played some wad with the new 1.0.19a version and the dynamic lights are okay now, but there's something terribly wrong with the sprites.
Some sprites are scaled somewhat and cut off (see screenshots).
Notice the cut off skull of the revenant in shot1.png.
Notice the revenant fireball in shot2.png.
Notice the cyberdemon, the megasphere, the plasma rifle and the incoming rocket in shot3.png.
Also notice that this is not the case with ALL sprites: the green torches for example are alright (also shot3.png).
That's quite irritating...
Some sprites are scaled somewhat and cut off (see screenshots).
Notice the cut off skull of the revenant in shot1.png.
Notice the revenant fireball in shot2.png.
Notice the cyberdemon, the megasphere, the plasma rifle and the incoming rocket in shot3.png.
Also notice that this is not the case with ALL sprites: the green torches for example are alright (also shot3.png).
That's quite irritating...
- Attachments
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- shot1.png (138.06 KiB) Viewed 5453 times
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- shot2.png (148.05 KiB) Viewed 5452 times
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- shot3.png (175.83 KiB) Viewed 5452 times
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- Posts: 7
- Joined: Tue Dec 27, 2005 13:31
- Location: Manchester, UK
Not to be rude but, how the fuck can you release a new version and pretty much destroy everything i just tried it and i felt like punching the screen please release a new version, take your time just please fix everything! again not to be rude but you seem to be lying when you say oh it works fine on my system.
P.S: Remember to fix Stretched Skies lol
P.S: Remember to fix Stretched Skies lol
- Graf Zahl
- GZDoom Developer
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