like having reflective water, refracting glass wallsJanitor wrote:As a non-programmer, how are shaders useful to me?
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Edit by Graf Zahl: Sorry for mangling your post. I accidentally used Edit instead of quote and noticed too late.
Moderator: Graf Zahl
like having reflective water, refracting glass wallsJanitor wrote:As a non-programmer, how are shaders useful to me?
Code: Select all
hardwareshader floor4_8
{
shader "shaders/glsl/func_wavex.fp"
speed 1.4
}
SoulPriestess wrote: like having reflective water, refracting glass walls
Enjay wrote: Is the syntax GZdoom specific or can the functions be found elsewhere (eg an OpenGL programmers site or something)?
I'd say that covers the current position.Graf Zahl wrote:I have no immediate plans to add such a feature.