Due to a serious bug with scaled texture positioning a new release is online.
Aside from that critical fix, new features include:
- mod-customizable automap overlay colors
- APROP_ViewHeight and APROP_AttackZOffset for ACS
- Player.Aircapacity property which is used as a multiplier for the level's air supply.
- BLOCKHITSCAN line flag
- ACS CheckFlag function
and several other smaller additions plus more bugfixes.
Since my FTP problems still remain unsolved, here's the download:
GZDoom 1.8.4 released
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GZDoom 1.8.4 released
Last edited by Graf Zahl on Fri Dec 04, 2015 22:21, edited 1 time in total.
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