GZDoom 1.8.4 released

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Graf Zahl
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GZDoom 1.8.4 released

Post by Graf Zahl » Tue Aug 27, 2013 23:07

Due to a serious bug with scaled texture positioning a new release is online.

Aside from that critical fix, new features include:

- mod-customizable automap overlay colors
- APROP_ViewHeight and APROP_AttackZOffset for ACS
- Player.Aircapacity property which is used as a multiplier for the level's air supply.
- BLOCKHITSCAN line flag
- ACS CheckFlag function

and several other smaller additions plus more bugfixes.

Since my FTP problems still remain unsolved, here's the download:
Last edited by Graf Zahl on Fri Dec 04, 2015 22:21, edited 1 time in total.

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Tiger
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Re: GZDoom 1.8.4 released

Post by Tiger » Mon Sep 02, 2013 5:15

Awesome, another release :D
Nicholas "Tiger" Gautier

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