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GZDoom 1.8.4 released

Posted: Tue Aug 27, 2013 23:07
by Graf Zahl
Due to a serious bug with scaled texture positioning a new release is online.

Aside from that critical fix, new features include:

- mod-customizable automap overlay colors
- APROP_ViewHeight and APROP_AttackZOffset for ACS
- Player.Aircapacity property which is used as a multiplier for the level's air supply.
- BLOCKHITSCAN line flag
- ACS CheckFlag function

and several other smaller additions plus more bugfixes.

Since my FTP problems still remain unsolved, here's the download:

Re: GZDoom 1.8.4 released

Posted: Mon Sep 02, 2013 5:15
by Tiger
Awesome, another release :D